Packaging Radeon ProRender addon for Blender

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Hello team,

I stumble in Radeon ProRender engine [1] and attempt to package it following the python guideline:
https://copr.fedorainfracloud.org/coprs/g/designsuite/blender/build/8665473/

It seems an alternative to both Blender Cycles engine (has issue for AMD GCN architecture with newer ROCm release) and Lux Render supporting all videocards hardware. Could someone give a point how
to properly packaging it please as addon for Blender?

Thank you.


Reference:
---------------

[1] https://gpuopen.com/radeon-prorender-suite/#prorender

-- 
Luya Tshimbalanga
Fedora Design Team
Fedora Design Suite maintainer
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