Re: [Rawhide] Blender 3.3.0 with initial enabled Wayland support

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Luya Tshimbalanga wrote:
> Starting from 3.3.0 and only for Rawhide, initial Wayland support is
> enabled for testing purpose using libdecor for window decoration
> (currently generic) [2] and running on EGL.
>
> [https://developer.blender.org/rB29755e1df82e34061a0b0586234a5aaac5177d35

Looking at the code, the choice between client-side (libdecor) and server-
side, i.e., compositor-side (xdg-decoration) window decorations is a 
compile-time choice only. That is unfortunate, because server-side 
decorations are preferred under KDE Plasma Wayland, whereas GNOME flat out 
refuses to implement them for Wayland (see 
https://gitlab.gnome.org/GNOME/mutter/-/issues/217). So a compile-time 
choice cannot make everyone happy. It should be decided at runtime (i.e., 
the code should try using xdg-decoration first, and only if that fails, fall 
back to libdecor).

        Kevin Kofler
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