it's clear there's a documentation problem [with DT_GNU_HASH]
Partly due to lack of documentation, already I have seen "abuses" of the DT_GNU_HASH format. In particular, some versions of Rust and/or musl run-times use (0 == nbucket) to mean something like "there is no hash table information" but do not specify all the implications for the run-time symbol table. Other versions use (1 == nbucket && 0 == buckets[0] && 1 == n_bitmask && 0 == bitmask[0]) for a similar purpose. Similarly, Rust and Android can trim "unused" zero entries from the end of &hash_array[nbucket], even though buckets[] and hash_array[] should be parallel. _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam, report it: https://pagure.io/fedora-infrastructure/new_issue