Re: Cairo [was: rawhide report: 20050621 changes]

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--On Wednesday, June 22, 2005 10:26 AM +0200 Tarjei Knapstad <tarjei.knapstad@xxxxxxxxxxxxx> wrote:

I think the whole point of Cairo is that it's a common graphics
framework with multiple backends. If your application renders graphics
using Cairo you automatically get support for rendering to:

* The X window system
* OpenGL
* The Win32 API
* Postscript
* PDF
* SVG
* etc...

This will also be good for rendering within first-person games. Once Mozilla with the Cairo back end is available, we can put web browsers up on walls in the virtual environment. Remember those computer consoles in Doom 3 that had not much more than on/off buttons? Well, now we can make them "real" full-featured consoles! Just render to a chunk of texture memory and then paint it onto the polygon representing the in-game screen.

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