--On Wednesday, June 22, 2005 10:26 AM +0200 Tarjei Knapstad
<tarjei.knapstad@xxxxxxxxxxxxx> wrote:
I think the whole point of Cairo is that it's a common graphics
framework with multiple backends. If your application renders graphics
using Cairo you automatically get support for rendering to:
* The X window system
* OpenGL
* The Win32 API
* Postscript
* PDF
* SVG
* etc...
This will also be good for rendering within first-person games. Once
Mozilla with the Cairo back end is available, we can put web browsers up on
walls in the virtual environment. Remember those computer consoles in Doom
3 that had not much more than on/off buttons? Well, now we can make them
"real" full-featured consoles! Just render to a chunk of texture memory and
then paint it onto the polygon representing the in-game screen.
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