The errors are not the same across releases.
The complete error on F34 is:
~~~
Error:
Problem: package OpenColorIO-devel-2.0.1-1.fc34.x86_64 requires
libOpenColorIO.so.2.0()(64bit), but none of the providers can be installed
- package OpenColorIO-devel-2.0.1-1.fc34.x86_64 requires
OpenColorIO(x86-64) = 2.0.1-1.fc34, but none of the providers can be
installed
- cannot install both OpenColorIO-1.1.1-12.fc34.x86_64 and
OpenColorIO-2.0.1-1.fc34.x86_64
- package OpenImageIO-2.2.16.0-1.fc34.x86_64 requires
libOpenColorIO.so.1()(64bit), but none of the providers can be installed
- package OpenImageIO-devel-2.2.16.0-1.fc34.x86_64 requires
OpenImageIO(x86-64) = 2.2.16.0-1.fc34, but none of the providers can be
installed
- cannot install the best candidate for the job
~~~
I haven’t looked into this thoroughly enough to determine whether it’s
still a problem.
The complete error on F33, F35, and F36 is:
~~~
/builddir/build/BUILD/blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc:
In member function 'pxrInternal_v0_21__pxrReserved__::UsdShadeMaterial
blender::io::usd::USDAbstractWriter::ensure_usd_material(Material*)':
/builddir/build/BUILD/blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc:105:53:
error: no matching function for call to
'pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(pxrInternal_v0_21__pxrReserved__::UsdShadeShader&,
const pxrInternal_v0_21__pxrReserved__::TfToken&)'
105 | usd_material.CreateSurfaceOutput().ConnectToSource(shader,
usdtokens::surface);
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /usr/include/pxr/usd/usdShade/nodeGraph.h:39,
from /usr/include/pxr/usd/usdShade/material.h:31,
from
/builddir/build/BUILD/blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.h:26,
from
/builddir/build/BUILD/blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc:19:
/usr/include/pxr/usd/usdShade/output.h:277:10: note: candidate: 'bool
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const
pxrInternal_v0_21__pxrReserved__::UsdShadeConnectionSourceInfo&,
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectionModification) const'
277 | bool ConnectToSource(
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:278:45: note: no known
conversion for argument 1 from
'pxrInternal_v0_21__pxrReserved__::UsdShadeShader' to 'const
pxrInternal_v0_21__pxrReserved__::UsdShadeConnectionSourceInfo&'
278 | UsdShadeConnectionSourceInfo const &source,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~
/usr/include/pxr/usd/usdShade/output.h:285:10: note: candidate: 'bool
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const
pxrInternal_v0_21__pxrReserved__::UsdShadeConnectableAPI&, const
pxrInternal_v0_21__pxrReserved__::TfToken&,
pxrInternal_v0_21__pxrReserved__::UsdShadeAttributeType,
pxrInternal_v0_21__pxrReserved__::SdfValueTypeName) const'
285 | bool ConnectToSource(
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:286:39: note: no known
conversion for argument 1 from
'pxrInternal_v0_21__pxrReserved__::UsdShadeShader' to 'const
pxrInternal_v0_21__pxrReserved__::UsdShadeConnectableAPI&'
286 | UsdShadeConnectableAPI const &source,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~
/usr/include/pxr/usd/usdShade/output.h:296:10: note: candidate: 'bool
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const
pxrInternal_v0_21__pxrReserved__::SdfPath&) const'
296 | bool ConnectToSource(SdfPath const &sourcePath) const;
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:296:10: note: candidate expects
1 argument, 2 provided
/usr/include/pxr/usd/usdShade/output.h:303:10: note: candidate: 'bool
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const
pxrInternal_v0_21__pxrReserved__::UsdShadeInput&) const'
303 | bool ConnectToSource(UsdShadeInput const &sourceInput) const;
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:303:10: note: candidate expects
1 argument, 2 provided
/usr/include/pxr/usd/usdShade/output.h:310:10: note: candidate: 'bool
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const
pxrInternal_v0_21__pxrReserved__::UsdShadeOutput&) const'
310 | bool ConnectToSource(UsdShadeOutput const &sourceOutput) const;
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:310:10: note: candidate expects
1 argument, 2 provided
~~~
In the current sources for https://src.fedoraproject.org/rpms/usd/,
check pxr/usd/usdShade/shader.h, line 203, paying particular attention
to the comment:
~~~
/// Contructs and returns a UsdShadeConnectableAPI object with
this shader.
///
/// Note that most tasks can be accomplished without explicitly
constructing
/// a UsdShadeConnectable API, since connection-related API such as
/// UsdShadeConnectableAPI::ConnectToSource() are static methods, and
/// UsdShadeShader will auto-convert to a UsdShadeConnectableAPI when
/// passed to functions that want to act generically on a connectable
/// UsdShadeConnectableAPI object.
USDSHADE_API
UsdShadeConnectableAPI ConnectableAPI() const;
~~~
I’m not taking time to track down why the implicit conversion is not
possible here, and I haven’t tried to replicate your COPR in order to
test the following patch, but (despite those caveats) I think that
adding an explicit call to the above method has a pretty good chance of
working:
~~~
diff -Naur
blender-2.93.3-original/source/blender/io/usd/intern/usd_writer_abstract.cc
blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc
---
blender-2.93.3-original/source/blender/io/usd/intern/usd_writer_abstract.cc
2021-04-20 22:02:39.000000000 -0400
+++ blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc
2021-08-21 14:06:34.944881162 -0400
@@ -102,7 +102,9 @@
shader.CreateInput(usdtokens::metallic,
pxr::SdfValueTypeNames->Float).Set(material->metallic);
/* Connect the shader and the material together. */
- usd_material.CreateSurfaceOutput().ConnectToSource(shader,
usdtokens::surface);
+ usd_material.CreateSurfaceOutput().ConnectToSource(
+ shader.ConnectableAPI(),
+ usdtokens::surface);
return usd_material;
}
~~~
On 8/20/21 7:21 PM, Luya Tshimbalanga wrote:
Thank you for pointer. After applying a patch made by a co-maintainer, another issue occurred at that line:
/usr/include/pxr/usd/usdShade/output.h:303:10: note: candidate expects 1 argument, 2 provided
/usr/include/pxr/usd/usdShade/output.h:310:10: note: candidate: 'bool pxrInternal_v0_21__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_21__pxrReserved__::UsdShadeOutput&) const'
310 | bool ConnectToSource(UsdShadeOutput const &sourceOutput) const;
| ^~~~~~~~~~~~~~~
/usr/include/pxr/usd/usdShade/output.h:310:10: note: candidate expects 1 argument, 2 provided
gmake[2]: *** [source/blender/io/usd/CMakeFiles/bf_usd.dir/build.make:107: source/blender/io/usd/CMakeFiles/bf_usd.dir/intern/usd_writer_abstract.cc.o] Error 1
gmake[2]: Leaving directory '/builddir/build/BUILD/blender-2.93.3/redhat-linux-build'
The source build is on https://copr.fedorainfracloud.org/coprs/luya/blender-egl/build/2531231/ including the patch. Unfortunately, the issue is outside my scope.
Luya Tshimbalanga
Fedora Design Suite maintainer
Fedora Design Team
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