> I don't think we can drop multilib until at least steam/wine are ready > for it at least. Will they ever be though? Thanks to Wine I can run an open source game that cannot move to 64bit support because it's dragging binaries for which it doesn't have source code. I reverse-engineered one of the DLLs myself and helped them get closer to their goal, and it took months, but I still don't know when the authors will finally manage the transition without sacrificing features. I can't imagine how someone would deal with 32bit Wine support going away for a completely closed source game or application for which they may have purchased a license years ago that will only run on Wine or Windows. I'm certainly not opting for the latter... Dridi _______________________________________________ devel mailing list -- devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/devel@xxxxxxxxxxxxxxxxxxxxxxx