On Fri, 2012-03-16 at 23:18 +0100, Kevin Kofler wrote: > Adam Williamson wrote: > > It's a fairly well-known issue that you can't build the NVIDIA driver > > against a debug kernel without tweaking something somewhere. It works > > fine if you use a non-debug kernel. > > Not really: https://bugzilla.redhat.com/show_bug.cgi?id=751891 > Anything dlopening libGL directly or indirectly can still cause glibc > errors. Neither glibc's nor nvidia's fix solved that issue for everyone. We > still get duplicates of this bug reported regularly. Oh, yeah, that one. I *think* the issue the OP was referring to was the well-known one with getting it to even build against a debug kernel, though. It complains about the license on some symbols or other. -- Adam Williamson Fedora QA Community Monkey IRC: adamw | Twitter: AdamW_Fedora | identi.ca: adamwfedora http://www.happyassassin.net -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel