Matthew Garrett wrote: > There's no way to get any feedback from the gameport driver as to (a) > whether there's anything plugged in, or (b) what is plugged in. We could > have the gameport driver automatically pull in analog but that'd > probably break people doing midi or using some more specialised input > device. It's a hard problem that only impacts a pretty tiny set of > people, so it's prioritised somewhere below the hard problems that > impact a pretty large set of people. An Arch Linux user once pointed out to me that Arch (at the time) probed for analog joysticks using this udev rule: SUBSYSTEM=="pnp", ENV{MODALIAS}!="?*", ATTRS{id}=="PNPb02f", RUN+="/lib/udev/load-modules.sh analog" (They have since dropped that rule in their trunk.) I don't know whether it makes any sense though. I presume this is just testing for the presence of a gameport without caring about what is connected, right? Kevin Kofler -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel