Re: help debugging segfault with alienarena 7.32

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On 11/04/2009 05:26 PM, Bruno Wolff III wrote:
> On Wed, Nov 04, 2009 at 16:12:40 -0500,
>   Tom spot Callaway <tcallawa@xxxxxxxxxx> wrote:
>> On 11/03/2009 03:23 PM, Tom "spot" Callaway wrote:
>>
>> Well, it turned out to be a lot more complicated than that. Alienarena
>> uses OpenAL-soft, which dlopens portaudio if it is present. Portaudio is
> 
> Are you able to adjust the volume when using pulse? I am having a problem
> with glest (that also uses OpenAL-soft), and I think it is probably an
> OpenAL-soft issue, but I don't know for sure. I also tried telling OpenAL-soft
> to use a pulse plugin and that just caused glest to hang. If the problem
> is with glest, I need to figure it out. If it is with OpenAL-soft I need to
> make sure proper bugs have been filed against it.

Looks like alienarena defaults to ALSA. When I tell it to tell
OpenAL-soft to use "PulseAudio Software", it doesn't actually make any
sound at all, even though PulseAudio sees the application trying to do so.

~spot

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