> Any program that supports ALSA output also supports DMIX. In the > attached setup, the default device is set to DMIX. But as you said, > legacy applications only supporting OSS won't be able to use DMIX. > However, the majority of open source applications do support ALSA, so I > wouldn't say that "in general" applications can't use DMIX. Yeah, I suppose you're right about that. I started using ALSA on RH9 (because OSS doesn't support my M-Audio Delta 44), and back then it was pretty much an OSS-only world, with a little ALSA on the side. It seems like most projects support ALSA directly, now. Although I do vaguely recall having difficulty with dmix, even so. Maybe it's just my card -- it's peculiar, in that it only accepts 32-bit input. It may be my left-over prejudices from a year ago or so, but I still wouldn't feel comfortable making a dmix device my default ALSA device. (But as I said, might just be my card.) > In some cases (like Real Player 8), there is support for esd and OSS, so > one could run esd on top of dmix and then play RP sound through esd. Now that's probably a fine idea. -Max