Re: the end of life for flash player (HTML5)

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drago01 wrote:
> On Fri, Jun 5, 2009 at 9:55 AM, Christof Damian<christof@xxxxxxxxxx> wrote:
>> On Fri, Jun 5, 2009 at 09:48, Jaroslav Reznik <jreznik@xxxxxxxxxx> wrote:
>>> Mostly it depends on YouTube - it's 90% of all Flash content for me. So if
>>> YouTube (and p0rn variants :D) adopts <video> tag, battle is nearly won. For
>>> games - <canvas> with JS is nice way. But it's missing IDE as Adobe has - my
>>> roommate is using some and I have to admit - it's really great tool - if you
>>> are more designer than coder. For now - we have technology, now we need tools.
>> youtube is testing html5 too: http://www.youtube.com/html5
>>
>> as my flash on fedora10 x86_64 is crashing all the time at the moment
>> I am really looking forward to this.
>>
>> I have some other useful flash usages too, for example the open flash
>> chart: http://teethgrinder.co.uk/open-flash-chart-2/ , which is used
>> by quite a bit of sites. Some google sites, like analytics and finance
>> also use flash.
> 
> Can be done with js + svg or js + canvas the only thing that holds
> this technologies back is one browser that does not support them at
> all but has a significant market share. (MSIE)
> 

Enter silverlight :(

--CJD

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