On Tue, 2009-05-19 at 15:47 +0100, Ewan Mac Mahon wrote: > On Tue, May 19, 2009 at 10:25:23AM -0400, Colin Walters wrote: > > > > A list of current countries doesn't solve the problem. Let's take for > > example Freeciv, which was cited earlier as having flags as a core > > part of the experience (I'd disagree, but anyways). > > > The problem with FreeCiv is that the only distinction between a city or > unit of one nation and one of another is the flag[1], so there doesn't > seem to be any simple way to remove them. They could be replaced with > different flags graphics, but they'd all have to be distinct; you > couldn't just use (e.g.) the Fedora logo for every nation. > > There's also the fact that FreeCiv in particular contains Tibet as a > playable nation; even if the flag were removed, I don't think refering > to the Tibetan nation would pass muster in China. That being the case > we're either going to need to go a lot further than removing just flags, > or accept that generic Fedora won't be 'China safe', in which case we > might as well leave the flags alone. > > Ewan > > [1] e.g: <http://freeciv.wikia.com/wiki/File:Big_window.png That's a pretty big reason why games such as FreeCiv should stick to fictional countries and fictional flags. It avoids all of these issues. -- Jesse Keating Fedora -- Freedom² is a feature! identi.ca: http://identi.ca/jkeating
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