On Tue, 7 Apr 2009, King InuYasha wrote:
Hey, I found an open source Cg compiler on nvidia's website. Is it possible to include it in Fedora, and if it was, is it any use? http://developer.nvidia.com/object/cg_compiler_code.html
It's in rpmfusion in the nonfree repository, so I take it there is some issue why it cannot be included in Fedora. [paul@bofh]$ rpm -qi Cg Name : Cg Relocations: (not relocatable) Version : 2.1.0017 Vendor: RPM Fusion Release : 1.fc11 Build Date: Fri 27 Mar 2009 02:44:11 PM EDT Install Date: Tue 07 Apr 2009 03:22:11 PM EDT Build Host: plague.lisas.de Group : Development/Languages Source RPM: Cg-2.1.0017-1.fc11.src.rpm Size : 7804930 License: Redistributable, no modification permitted Signature : RSA/8, Fri 03 Apr 2009 12:59:53 PM EDT, Key ID 4d2a1bdc8dc43844 Packager : <http://nonfree.rpmfusion.org/> URL : http://developer.nvidia.com/object/cg_toolkit.html Summary : NVIDIA Cg Toolkit Description : The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 20 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications. This is the February2009 release -- fedora-devel-list mailing list fedora-devel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-devel-list