On Wed, 2009-10-28 at 12:35 +0100, Martin Sourada wrote: > and in update_shape() > + draw_round_rect (cr, 1.0, 0, 0, 4, width, height); > you are ignoring radius setting. > I forgot to mention, that you should use radius + 0.5 to get the shape correctly. I just thought about the actual implementation, and as an engine developer, long-term I'd prefer more systematical change. I.e. let an engine handle the drawing and ask the engine for the desired tooltip shape as well (if not composited). That way we could implement it in a clean way in engines, with radius as set in engine options (as opposed to counting the radius from x/ythickness) and with our custom styling. Martin
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