Re: [Design-team] Proposed Icon for Ticket #99

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The nit picking is appreciated. :)

I reduced the number of entries on the menu and I'm not sure if this
is better or not but I increased the height of each item so I could
get another pixel on the triangle selector so it would be more
defined.

I also created a version with menu colors that are probably more
standard for the dialog.

http://xorengineering.com/dev/working-24.png
http://xorengineering.com/dev/working-24-2.png

I think I like the shorter menu items better but I'm not sure what to
do with the selector triangle. Maybe it would look okay with the short
menu items but with one more pixel of spacing and keep the taller
selector triangle.



On Mon, Oct 4, 2010 at 3:44 PM, Jakub Steiner <jsteiner@xxxxxxxxxx> wrote:
>
> ----- "Bryan Nielsen" <bnielsen1965@xxxxxxxxx> wrote:
>
>> Lots of good information, making good looking icons that are small is
>> quite the chore. :) I'm not sure how good I will be at touching up
>> the
>> small raster images after rendering but I'll give it a shot.
>>
>> This is a bit out of the suggested work flow but I started with a
>> small icon from the system-shutdown SVG source and created a new
>> system config boot icon based on the suggested metaphor...
>> http://xorengineering.com/dev/working-24.png
>>
>> If this seems like the right direction for the metaphor I'll
>> continue.
>> I'm wondering if my choice of colors for the menu is not such a good
>> idea, the dialog that comes up for system-config-boot is very basic
>> so
>> perhaps the menu next to the switch should be more basic in coloring
>> as well.
>>
>> I am having trouble locating the render-icon-theme.py script, I don't
>> see a Fedora package anywhere with the script and a google search
>> returns some references to the script but not a complete script.
>
> Hi Bryan,
> first of all, the 24px icon is totally fab and you are indeed on the right track. Minor nitpicks -- maybe a fewer menu items would be better, and while its purpose is not important, the active item arrow/triangle is completely unclear in shape (fuzzy) - you want to make sure the surface covers at least 4 pixels (3+1). And if you look around the existing icons, we're not afraid to go as far as creating square "pixels" in the vectors to make them sharp :)
>
> You can find the script in gnome-icon-theme. Either download a tarball from http://ftp.acc.umu.se/pub/GNOME/sources/gnome-icon-theme/2.31/ or clone the git repository*
>
> Good job! Looking forward to see more.
>
> * http://git.gnome.org/browse/gnome-icon-theme
> --
> Jakub Steiner
> http://jimmac.musichall.cz
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