On 02/01/2010 07:28 AM, Máirín Duffy wrote: > > I spent some time this weekend working on another iteration of the > Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender > [2], so I used this rocket to make a new composition roughly based on > the rocket lines sketch: > > Do you have any ideas for improvement or how to work this more? I think > it may be too literal, and by default maybe we should take the rockets > and stars out or something and just work with the trails only for an > abstract pattern. Not sure though. What do you think? Critique > please! :) I see two problems with the design, probably both are solvable: - to me the rockets look pretty much like some big white blobs. I understand you had to make them white, since the 3D model looked pretty much like a rocket *toy*, but I think it should be also be simplified. Space rockets are not that big compared with their trails and their wings are definitely not that big. - the sky/space is a bit too dark and too plain and the white mist at the bottom is somewhat unrealistic. Maybe we can add some colors and make it not that dark. -- nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/ photography: http://photoblog.nicubunu.ro/ my Fedora stuff: http://fedora.nicubunu.ro/ _______________________________________________ design-team mailing list design-team@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/design-team