Awesome mo!!! I have given several workshops, from 45 minutes to 4 1:30 class. This is what I usually do: Day one: Almost nothing, I let them play with inkscape and ask them to compare what they see similar to other tools. Some basic properties (document size, how to save and import,) because sometimes people don't even know how to do this basic stuff... and this will help you to know what does your students already know. Is important because you don't want to bore them. Also try some basic shapes (squares, circles and stars) and basic color. Day two: Start tracing some vectors, so they can lose fear to this tool. Also some color combination, gradients, patterns and maybe some deform tool. Try some exercises trying to draw things of their classroom and teach them how to see lines and shapes inside an object (this will help them a lot) using some decomposition. They will draw easily when they understand that everything is based on shapes and lines. Day three: Crystal, blur, fonts.... Styles... a lot. Day four: Importing bitmaps and convert them into vectors. This is always fun. Try make some Warhol techniques. Also let them do some wallpapers using this vectors. I think they can do artwork on day 3. I hope this tips helps you :D 2009/10/29 Nicu Buculei <nicu_fedora@xxxxxxxxxxx>: > On 10/29/2009 06:59 AM, Máirín Duffy wrote: >> My Red Hat office, the Boston office, is going to be doing a program >> with a local middle school / jr. high (students are 11-14 I think) and >> I'm going to be teaching a 9 session (45 minutes a piece) course in >> Inkscape to the students. We are trying to introduce the students to the >> concept of free software& open content licenses such as Creative >> Commons, plus teach them how to use this useful tool that might help >> them in their academic career. > > Super cool! I am jealous... > >> I'm trying to put together a lesson plan for the course. But I fear that >> it moves way too fast, especially for 45-minute sessions. I know many of >> you, I am sure, have given Inkscape tutorials to other folks, and I am >> wondering if any of you would have time to give me advice or even help >> me develop the lesson plan. > > This sound like fun. > > Here are a few notes on your initial plan: > > - Session 1: I think you jump a bit too soon to tracing bitmpas, which > is somewhat an advanced function (all the exercises are about tracing). > I would start more on basic objects and compositions made with basic > objects, for a better understanding on what vector graphics are. More > focus on original creations. > > - Session 2: maybe here is a great time for something based on tatica's > awesome tutorial http://www.youtube.com/watch?v=_G0pQjfqfGM > > > - Session 8 and 9 are in my opinion a bit too advanced for your target > audience (inner working of printing is not for everyone). Maybe instead > some graphics for use on web? > > Also, I would have liked somewhere a bit about free drawing and the > calligraphic tool. > > -- > nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/ > _______________________________________________ > design-team mailing list > design-team@xxxxxxxxxxxxxxxxxxxxxxx > https://admin.fedoraproject.org/mailman/listinfo/design-team > -- tatica Maria Gracia Leandro http://www.tatica.org http://www.fedora-ve.org http://fedoraproject.org/wiki/MariaLeandro LinuxUser= 440285 GPG Public Key: E1CDCC56 "Be yourself... Don't be anyone else" _______________________________________________ design-team mailing list design-team@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/design-team