Re: new direction for the wallpaper - NEW FOLKS TOO!

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Paul W. Frields wrote:

I think the Artwork team should be empowered to change direction if
needed.  The point of having a wallpaper release in the Beta was to
encourage more feedback.  If the team doesn't feel it can act on that
feedback, it would be silly to bother in the first place! :-) As far
as the schedule goes, I see it as an organic process that we try to
improve and tune with each release.  If it doesn't work perfectly this
release, we will try to capture the problems and resolve them with a
better attempt for the F12 schedule.

Mo is right, we do need people to commit to helping with any changes
proposed.  It's great to have ideas coming in, and we should simply
ask that the changes be backed up by a person agreeing to execute
them, or that the Artwork team agree to make a decision by a specific
date on which changes they'll accept and work on.

I am leaning towards an enhancement on what we have in Beta instead of changing the direction, but I need to see the reactions once it is in the wild (I am often proved wrong).

How do you guys feel about a simple task list on the wiki by which
artists could claim a task?  That might make it easier to see what's
left to do, and make progress.  If all the work looks like it will
land on one artist, maybe because people don't know what they can step
up to do, it's far less likely to get done -- or at least, it will be
very painful for that person when it does!  It seems like we've had
quite a number of people come by the list recently offering to learn
and help, and this is a good occasion for them to do so.  It's
relatively easy to take some existing art from a background and make,
say, a single banner with specific dimensions.  (At least, it seems
easy to me, even though I'm not an artist!) :-)

The list is quite clear, it may be a copy/paste of your previous email or a simplification of the ThemingOverview page. But those tasks are blocking on the main wallpaper, since they will be a derivative of it.

Or do you talk about a list of tasks for helping with the wallpaper, like finding source photos and such?

It looks like there is a very complete set of instructions already on
the Artwork team's wiki area, which would help form the task list
(along with the bullet list of different splashes and banners):

https://fedoraproject.org/wiki/Artwork/ThemingOverview

Yes, that is the reference, it is slightly outdated but is our best reference.

Do team members think we can get all the other art done in time for
the Fedora 11 Preview Release?  That might mean a tight schedule,
since I think all the freeze stuff for F11 Preview happens around
April 14, a little less than a month from now.  But I think it can be
done if we can put a plan in place quickly, first for deciding and
making changes to the background however the Artwork team feels is
required, then tasking out the rest of the theme and getting those
pieces done.

I think it will be an interesting experience: until now we had abstract graphics, so it was easier to make things like Anaconda banners by just moving the elements in Inkscape, with photorealistic images I am not sure what's the best: different photos, heavy photomanipulation or just clever cropping.

The last thing on my mind is being schedule-pushy as the FPL.  The
Artwork team has long expressed the desire to get Artwork done sooner,
so I'm just trying to bring that historical perspective.  I think
people are doing a great job already, and I really feel there's enough
momentum to do a superb F11 Preview with full artwork.  Let's make it
easy for people to grab a small piece of work and own it.

We need someone to keep us with our feet on earth and remind about mundane things such as schedule... :p

--
nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/
photography: http://photoblog.nicubunu.ro/
my Fedora stuff: http://fedora.nicubunu.ro/

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