Comment # 2
on bug 93970
from Ilia Mirkin
Try running with force_glsl_extensions_warn=true in the environment. Looks like the shader tries to use some advanced functionality without enabling the extensions. It checks with #ifdef GL_ARB_gpu_shader5, without enabling the ext, which is unfortunate. My understanding is that the preprocessor macros are set to 1 even when the ext isn't enabled with #extension.
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