On 01/14, Maxime Ripard wrote: > From: Matthias Brugger <matthias.bgg@xxxxxxxxx> > > Some devices like SoCs from Mediatek need to use the clock > through a regmap interface. > This patch adds regmap support for the simple multiplexer clock, > the divider clock and the clock gate code. > > Signed-off-by: Matthias Brugger <matthias.bgg@xxxxxxxxx> > Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxxxxxxxxx> Nak. The whole anonymous union thing and clk-io.c file is not appealing at all. I'd prefer we remove clk_readl/writel, not add to it. Plus we're bloating the basic clock types and adding a bunch of parallel registration APIs to assign a regmap pointer. Really, let's stop adding stuff to the basic clock types, it's getting out of hand. To move forward on making regmap clks generic for everyone, let's make sure that regmap clk code is a library that any driver can use. No OF_CLK_DECLARE should exist because it doesn't make any sense. No clk_register_regmap_{div,mux,gate}() functions, just a clk_register_regmap() function to assign the regmap pointer from the device. Drivers that want to use the code should need to select a Kconfig symbol, so that we don't compile in support for regmap clocks unless we really need them. If we had a clk_regmap structure with a regmap pointer and a clk_hw inside it I think that's all we would need. Once we had that, we could let driver writers wrap that in their own structures for dividers, muxes, gates, etc. and then have them call library functions from their clk_ops that takes a regmap (or clk_regmap struct), and offset to do the get_div/set_div, get_parent/set_parent, enable/disable stuff. The policy part can be shared with the basic clock types, because we've already started libifying them. For example, we can ask the divider code what the hardware value should be for a particular divider type and it will tell us without writing any registers. I had a patch for libifying muxes, not sure where it went. The point being to leave the I/O part to the regmap code without putting it behind another layer of indirection buried inside the basic types. Make things flat and easy to follow. I haven't thought through making new structs to hold the data for offsets, masks, etc. but I guess we would want those so that we could assign functions directly to clk_ops and not require any boiler plate clk_ops implementations in drivers. There are a few approaches here: different regmap structs for different basic types, one mega struct that combines all the needs of the basic types, or some private void pointer inside struct clk_regmap that points to different basic type structs. Let's see how that goes. Maybe we can lift drivers/clk/qcom/clk-regmap.c up into the drivers/clk/ directory too. In the qcom design I put the enable/disable bits (gate functionality) directly into the clk_regmap structure. That may need some more thought if it was the right idea to force enable/disable on every regmap clock though. If we remove that and introduce a clk_regmap_gate things should turn out alright. -- Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel