On 01/15/2016 10:02 AM, Gustavo Padovan wrote:
Patches 27 and 28 are attempt to fix that. I assumed that if some code is calling fence_timeline_destroy() it wants to stop everything so I worked on a solution that stops any waiter and allows the timeline to be destroyed. No one is using fence_timeline_destroy() in mainline now, so it is definately a behaviour we can discuss. Gustavo
+Tom Cherry and Dmitry Torokhov recently discovered that this was broken by the refactoring of Android sync on top of dma-buf fences.
Tom and Dmitry, did you send the proposed fix upstream? _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel