Comment # 90
on bug 80419
from Paulo Dias
just to let you guys know that with latest llvm 3.8 (256187) fixes and mesa up to 50fc4a925644378c50282004304bc8fd64b95e3c, it takes much longer for xcom enemy unknown to crash the GPU, i played for two solid hours, so its getting better. if someone wants, i can test the drirc workaround for glDrawRangeElementsBaseVertex, just put a .drirc here.
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