[Bug 93292] "Thea: The Awakening" world map textures not rendered (blue background)

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Comment # 2 on bug 93292 from
In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108) the
trace replays seemingly fine. On nv50 (GT215), I also get a failure on the map
screen, but it's different -- everything is drawn except the background, so it
appears as though it's all black(ish), with trees/etc drawn over it.


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