Hi Tomi, Am 09.12.2015 um 09:18 schrieb Tomi Valkeinen <tomi.valkeinen@xxxxxx>: > > On 13/11/15 12:29, H. Nikolaus Schaller wrote: >> Otherwise check_timings fails and we get a "has no modes" message >> from xrandr. >> >> This fix makes the venc assume PAL and NTSC timings that match the >> timings synthetized by copy_timings_drm_to_omap() from omapdrm >> mode settings so that check_timings() succeeds. >> >> Tested on: BeagleBoard XM, GTA04 and OpenPandora >> >> Signed-off-by: H. Nikolaus Schaller <hns@xxxxxxxxxxxxx> >> --- >> drivers/video/fbdev/omap2/dss/venc.c | 12 ++++++++++++ >> 1 file changed, 12 insertions(+) > > I've picked this up. Thanks! > > With this patch and the one below I can get tv-out working on my very old > beagleboard, and it seems to work with X also. It doesn't start automatically > as the connection state is unknown, but doing "xrandr --output None-1 --auto" > was all I needed to enable it. Great that you did find the real reason of the problem. I have tested it on the GTA04 and it also works. Will the patches arrive in 4.5? So thanks a lot, Nikolaus > > Tomi > > From a4274600a5a67256b91266b0d2624b9c9028909b Mon Sep 17 00:00:00 2001 > From: Tomi Valkeinen <tomi.valkeinen@xxxxxx> > Date: Tue, 8 Dec 2015 18:32:14 +0200 > Subject: [PATCH] drm/omap: fix fbdev pix format to support all platforms > > omap_fbdev always creates a framebuffer with ARGB8888 pixel format. On > OMAP3 we have VIDEO1 overlay that does not support ARGB8888, and on > OMAP2 none of the overlays support ARGB888. > > This patch changes the omap_fbdev's fb to XRGB8888, which is supported > by all platforms. > > Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxx> > > diff --git a/drivers/gpu/drm/omapdrm/omap_fbdev.c b/drivers/gpu/drm/omapdrm/omap_fbdev.c > index b8e4cdec28c3..24f92bea39c7 100644 > --- a/drivers/gpu/drm/omapdrm/omap_fbdev.c > +++ b/drivers/gpu/drm/omapdrm/omap_fbdev.c > @@ -112,11 +112,8 @@ static int omap_fbdev_create(struct drm_fb_helper *helper, > dma_addr_t paddr; > int ret; > > - /* only doing ARGB32 since this is what is needed to alpha-blend > - * with video overlays: > - */ > sizes->surface_bpp = 32; > - sizes->surface_depth = 32; > + sizes->surface_depth = 24; > > DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width, > sizes->surface_height, sizes->surface_bpp, > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel