Comment # 7
on bug 93352
from Jürgen Scholz
Created attachment 120474 [details]
Third console log of GRID Autosport
Well, that was interesting.
I built mesa for amd64 (debuild -b -us -uc -j4) and i386 (debuild -ai386 -b -us
-uc -j4 in i386 chroot) with changed version (dch -n) and "confflags +=
--enable-debug" in debian/rules.
The console log has become greatly bigger in size. I hope it has the
information you need.
The 4k shader size limit can possibly be overcome when logging the files to a
directory. I will try that in a few minutes.
For completeness the fish commandline:
ulimit -c unlimited;
env LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 \
PATH="~/.steam/ubuntu12_32/steam-runtime/amd64/bin:~/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:$PATH"
\
LD_LIBRARY_PATH="/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/juergen/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/home/juergen/.steam/ubuntu12_32:/home/juergen/.steam/ubuntu12_32/panorama:/usr/lib32"
\
LANG=C \
MESA_GLSL=dump ST_DEBUG=tgsi \
LIBGL_DEBUG=verbose MESA_DEBUG=1 \
/home/juergen/.steam/SteamApps/common/GRID\ Autosport/bin/GridAutosport
2>| cat - > /home/juergen/gridAutosport_console(date +%Y%m%d-%H%M%S).txt
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