[Bug 92944] [Fiji/LLVM/RadeonSI] CS:GO segfaults in llvm

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Comment # 8 on bug 92944 from
With my current git snapshots of everything I can actually load a game and play
one round if I set shader detail to Low, everything else can be set to max it
seems.
However it crashes a bit later when loading the next round. Haven't captured
the tracebacks from that yet...


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