From: The etnaviv authors <dri-devel@xxxxxxxxxxxxxxxxxxxxx> This adds the GPU core driver part of the etnaviv DRM driver. Signed-off-by: Christian Gmeiner <christian.gmeiner@xxxxxxxxx> Signed-off-by: Russell King <rmk+kernel@xxxxxxxxxxxxxxxx> Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> --- drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 1644 +++++++++++++++++++++++++++++++++ drivers/gpu/drm/etnaviv/etnaviv_gpu.h | 209 +++++ 2 files changed, 1853 insertions(+) create mode 100644 drivers/gpu/drm/etnaviv/etnaviv_gpu.c create mode 100644 drivers/gpu/drm/etnaviv/etnaviv_gpu.h diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c new file mode 100644 index 000000000000..d39093dc37e6 --- /dev/null +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c @@ -0,0 +1,1644 @@ +/* + * Copyright (C) 2015 Etnaviv Project + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <linux/component.h> +#include <linux/fence.h> +#include <linux/moduleparam.h> +#include <linux/of_device.h> +#include "etnaviv_dump.h" +#include "etnaviv_gpu.h" +#include "etnaviv_gem.h" +#include "etnaviv_mmu.h" +#include "etnaviv_iommu.h" +#include "etnaviv_iommu_v2.h" +#include "common.xml.h" +#include "state.xml.h" +#include "state_hi.xml.h" +#include "cmdstream.xml.h" + +static const struct platform_device_id gpu_ids[] = { + { .name = "etnaviv-gpu,2d" }, + { }, +}; + +static bool etnaviv_dump_core = true; +module_param_named(dump_core, etnaviv_dump_core, bool, 0600); + +/* + * Driver functions: + */ + +int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value) +{ + switch (param) { + case ETNAVIV_PARAM_GPU_MODEL: + *value = gpu->identity.model; + break; + + case ETNAVIV_PARAM_GPU_REVISION: + *value = gpu->identity.revision; + break; + + case ETNAVIV_PARAM_GPU_FEATURES_0: + *value = gpu->identity.features; + break; + + case ETNAVIV_PARAM_GPU_FEATURES_1: + *value = gpu->identity.minor_features0; + break; + + case ETNAVIV_PARAM_GPU_FEATURES_2: + *value = gpu->identity.minor_features1; + break; + + case ETNAVIV_PARAM_GPU_FEATURES_3: + *value = gpu->identity.minor_features2; + break; + + case ETNAVIV_PARAM_GPU_FEATURES_4: + *value = gpu->identity.minor_features3; + break; + + case ETNAVIV_PARAM_GPU_STREAM_COUNT: + *value = gpu->identity.stream_count; + break; + + case ETNAVIV_PARAM_GPU_REGISTER_MAX: + *value = gpu->identity.register_max; + break; + + case ETNAVIV_PARAM_GPU_THREAD_COUNT: + *value = gpu->identity.thread_count; + break; + + case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE: + *value = gpu->identity.vertex_cache_size; + break; + + case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT: + *value = gpu->identity.shader_core_count; + break; + + case ETNAVIV_PARAM_GPU_PIXEL_PIPES: + *value = gpu->identity.pixel_pipes; + break; + + case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE: + *value = gpu->identity.vertex_output_buffer_size; + break; + + case ETNAVIV_PARAM_GPU_BUFFER_SIZE: + *value = gpu->identity.buffer_size; + break; + + case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT: + *value = gpu->identity.instruction_count; + break; + + case ETNAVIV_PARAM_GPU_NUM_CONSTANTS: + *value = gpu->identity.num_constants; + break; + + default: + DBG("%s: invalid param: %u", dev_name(gpu->dev), param); + return -EINVAL; + } + + return 0; +} + +static void etnaviv_hw_specs(struct etnaviv_gpu *gpu) +{ + if (gpu->identity.minor_features0 & + chipMinorFeatures0_MORE_MINOR_FEATURES) { + u32 specs[2]; + + specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS); + specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2); + + gpu->identity.stream_count = + (specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK) + >> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT; + gpu->identity.register_max = + (specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK) + >> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT; + gpu->identity.thread_count = + (specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK) + >> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT; + gpu->identity.vertex_cache_size = + (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK) + >> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT; + gpu->identity.shader_core_count = + (specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK) + >> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT; + gpu->identity.pixel_pipes = + (specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK) + >> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT; + gpu->identity.vertex_output_buffer_size = + (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK) + >> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT; + + gpu->identity.buffer_size = + (specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK) + >> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT; + gpu->identity.instruction_count = + (specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK) + >> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT; + gpu->identity.num_constants = + (specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK) + >> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT; + } + + /* Fill in the stream count if not specified */ + if (gpu->identity.stream_count == 0) { + if (gpu->identity.model >= 0x1000) + gpu->identity.stream_count = 4; + else + gpu->identity.stream_count = 1; + } + + /* Convert the register max value */ + if (gpu->identity.register_max) + gpu->identity.register_max = 1 << gpu->identity.register_max; + else if (gpu->identity.model == 0x0400) + gpu->identity.register_max = 32; + else + gpu->identity.register_max = 64; + + /* Convert thread count */ + if (gpu->identity.thread_count) + gpu->identity.thread_count = 1 << gpu->identity.thread_count; + else if (gpu->identity.model == 0x0400) + gpu->identity.thread_count = 64; + else if (gpu->identity.model == 0x0500 || + gpu->identity.model == 0x0530) + gpu->identity.thread_count = 128; + else + gpu->identity.thread_count = 256; + + if (gpu->identity.vertex_cache_size == 0) + gpu->identity.vertex_cache_size = 8; + + if (gpu->identity.shader_core_count == 0) { + if (gpu->identity.model >= 0x1000) + gpu->identity.shader_core_count = 2; + else + gpu->identity.shader_core_count = 1; + } + + if (gpu->identity.pixel_pipes == 0) + gpu->identity.pixel_pipes = 1; + + /* Convert virtex buffer size */ + if (gpu->identity.vertex_output_buffer_size) { + gpu->identity.vertex_output_buffer_size = + 1 << gpu->identity.vertex_output_buffer_size; + } else if (gpu->identity.model == 0x0400) { + if (gpu->identity.revision < 0x4000) + gpu->identity.vertex_output_buffer_size = 512; + else if (gpu->identity.revision < 0x4200) + gpu->identity.vertex_output_buffer_size = 256; + else + gpu->identity.vertex_output_buffer_size = 128; + } else { + gpu->identity.vertex_output_buffer_size = 512; + } + + switch (gpu->identity.instruction_count) { + case 0: + if ((gpu->identity.model == 0x2000 && + gpu->identity.revision == 0x5108) || + gpu->identity.model == 0x880) + gpu->identity.instruction_count = 512; + else + gpu->identity.instruction_count = 256; + break; + + case 1: + gpu->identity.instruction_count = 1024; + break; + + case 2: + gpu->identity.instruction_count = 2048; + break; + + default: + gpu->identity.instruction_count = 256; + break; + } + + if (gpu->identity.num_constants == 0) + gpu->identity.num_constants = 168; +} + +static void etnaviv_hw_identify(struct etnaviv_gpu *gpu) +{ + u32 chipIdentity; + + chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY); + + /* Special case for older graphic cores. */ + if (VIVS_HI_CHIP_IDENTITY_FAMILY(chipIdentity) == 0x01) { + gpu->identity.model = 0x500; /* gc500 */ + gpu->identity.revision = VIVS_HI_CHIP_IDENTITY_REVISION(chipIdentity); + } else { + + gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL); + gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV); + + /* + * !!!! HACK ALERT !!!! + * Because people change device IDs without letting software + * know about it - here is the hack to make it all look the + * same. Only for GC400 family. + */ + if ((gpu->identity.model & 0xff00) == 0x0400 && + gpu->identity.model != 0x0420) { + gpu->identity.model = gpu->identity.model & 0x0400; + } + + /* Another special case */ + if (gpu->identity.model == 0x300 && + gpu->identity.revision == 0x2201) { + u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE); + u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME); + + if (chipDate == 0x20080814 && chipTime == 0x12051100) { + /* + * This IP has an ECO; put the correct + * revision in it. + */ + gpu->identity.revision = 0x1051; + } + } + } + + dev_info(gpu->dev, "model: GC%x, revision: %x\n", + gpu->identity.model, gpu->identity.revision); + + gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE); + + /* Disable fast clear on GC700. */ + if (gpu->identity.model == 0x700) + gpu->identity.features &= ~chipFeatures_FAST_CLEAR; + + if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) || + (gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) { + + /* + * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these + * registers. + */ + gpu->identity.minor_features0 = 0; + gpu->identity.minor_features1 = 0; + gpu->identity.minor_features2 = 0; + gpu->identity.minor_features3 = 0; + } else + gpu->identity.minor_features0 = + gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0); + + if (gpu->identity.minor_features0 & + chipMinorFeatures0_MORE_MINOR_FEATURES) { + gpu->identity.minor_features1 = + gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1); + gpu->identity.minor_features2 = + gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2); + gpu->identity.minor_features3 = + gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3); + } + + /* GC600 idle register reports zero bits where modules aren't present */ + if (gpu->identity.model == chipModel_GC600) { + gpu->idle_mask = VIVS_HI_IDLE_STATE_TX | + VIVS_HI_IDLE_STATE_RA | + VIVS_HI_IDLE_STATE_SE | + VIVS_HI_IDLE_STATE_PA | + VIVS_HI_IDLE_STATE_SH | + VIVS_HI_IDLE_STATE_PE | + VIVS_HI_IDLE_STATE_DE | + VIVS_HI_IDLE_STATE_FE; + } else { + gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP; + } + + etnaviv_hw_specs(gpu); +} + +static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock) +{ + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock | + VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD); + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock); +} + +static int etnaviv_hw_reset(struct etnaviv_gpu *gpu) +{ + u32 control, idle; + unsigned long timeout; + bool failed = true; + + /* TODO + * + * - clock gating + * - puls eater + * - what about VG? + */ + + /* We hope that the GPU resets in under one second */ + timeout = jiffies + msecs_to_jiffies(1000); + + while (time_is_after_jiffies(timeout)) { + control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | + VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); + + /* enable clock */ + etnaviv_gpu_load_clock(gpu, control); + + /* Wait for stable clock. Vivante's code waited for 1ms */ + usleep_range(1000, 10000); + + /* isolate the GPU. */ + control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU; + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); + + /* set soft reset. */ + control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET; + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); + + /* wait for reset. */ + msleep(1); + + /* reset soft reset bit. */ + control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET; + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); + + /* reset GPU isolation. */ + control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU; + gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control); + + /* read idle register. */ + idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); + + /* try reseting again if FE it not idle */ + if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) { + dev_dbg(gpu->dev, "FE is not idle\n"); + continue; + } + + /* read reset register. */ + control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL); + + /* is the GPU idle? */ + if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) || + ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) { + dev_dbg(gpu->dev, "GPU is not idle\n"); + continue; + } + + failed = false; + break; + } + + if (failed) { + idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); + control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL); + + dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n", + idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ", + control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ", + control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not "); + + return -EBUSY; + } + + /* We rely on the GPU running, so program the clock */ + control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | + VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); + + /* enable clock */ + etnaviv_gpu_load_clock(gpu, control); + + return 0; +} + +static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu) +{ + u16 prefetch; + + if (gpu->identity.model == chipModel_GC320 && + gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 && + (gpu->identity.revision == 0x5007 || + gpu->identity.revision == 0x5220)) { + u32 mc_memory_debug; + + mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff; + + if (gpu->identity.revision == 0x5007) + mc_memory_debug |= 0x0c; + else + mc_memory_debug |= 0x08; + + gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug); + } + + /* + * Update GPU AXI cache atttribute to "cacheable, no allocate". + * This is necessary to prevent the iMX6 SoC locking up. + */ + gpu_write(gpu, VIVS_HI_AXI_CONFIG, + VIVS_HI_AXI_CONFIG_AWCACHE(2) | + VIVS_HI_AXI_CONFIG_ARCACHE(2)); + + /* GC2000 rev 5108 needs a special bus config */ + if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) { + u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG); + bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK | + VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK); + bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) | + VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0); + gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config); + } + + /* set base addresses */ + gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base); + gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base); + gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base); + gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base); + gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base); + + /* setup the MMU page table pointers */ + etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain); + + /* Start command processor */ + prefetch = etnaviv_buffer_init(gpu); + + gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U); + gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS, + gpu->buffer->paddr - gpu->memory_base); + gpu_write(gpu, VIVS_FE_COMMAND_CONTROL, + VIVS_FE_COMMAND_CONTROL_ENABLE | + VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch)); +} + +int etnaviv_gpu_init(struct etnaviv_gpu *gpu) +{ + int ret, i; + struct iommu_domain *iommu; + enum etnaviv_iommu_version version; + bool mmuv2; + + ret = pm_runtime_get_sync(gpu->dev); + if (ret < 0) + return ret; + + etnaviv_hw_identify(gpu); + + if (gpu->identity.model == 0) { + dev_err(gpu->dev, "Unknown GPU model\n"); + pm_runtime_put_autosuspend(gpu->dev); + return -ENXIO; + } + + ret = etnaviv_hw_reset(gpu); + if (ret) + goto fail; + + /* Setup IOMMU.. eventually we will (I think) do this once per context + * and have separate page tables per context. For now, to keep things + * simple and to get something working, just use a single address space: + */ + mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION; + dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2); + + if (!mmuv2) { + iommu = etnaviv_iommu_domain_alloc(gpu); + version = ETNAVIV_IOMMU_V1; + } else { + iommu = etnaviv_iommu_v2_domain_alloc(gpu); + version = ETNAVIV_IOMMU_V2; + } + + if (!iommu) { + ret = -ENOMEM; + goto fail; + } + + /* TODO: we will leak here memory - fix it! */ + + gpu->mmu = etnaviv_iommu_new(gpu, iommu, version); + if (!gpu->mmu) { + ret = -ENOMEM; + goto fail; + } + + /* Create buffer: */ + gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0); + if (!gpu->buffer) { + ret = -ENOMEM; + dev_err(gpu->dev, "could not create command buffer\n"); + goto fail; + } + if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) { + ret = -EINVAL; + dev_err(gpu->dev, + "command buffer outside valid memory window\n"); + goto free_buffer; + } + + /* Setup event management */ + spin_lock_init(&gpu->event_spinlock); + init_completion(&gpu->event_free); + for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { + gpu->event[i].used = false; + complete(&gpu->event_free); + } + + /* Now program the hardware */ + mutex_lock(&gpu->lock); + etnaviv_gpu_hw_init(gpu); + mutex_unlock(&gpu->lock); + + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); + + return 0; + +free_buffer: + etnaviv_gpu_cmdbuf_free(gpu->buffer); + gpu->buffer = NULL; +fail: + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); + + return ret; +} + +#ifdef CONFIG_DEBUG_FS +struct dma_debug { + u32 address[2]; + u32 state[2]; +}; + +static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug) +{ + u32 i; + + debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); + debug->state[0] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE); + + for (i = 0; i < 500; i++) { + debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); + debug->state[1] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE); + + if (debug->address[0] != debug->address[1]) + break; + + if (debug->state[0] != debug->state[1]) + break; + } +} + +int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m) +{ + struct dma_debug debug; + u32 dma_lo, dma_hi, axi, idle; + int ret; + + seq_printf(m, "%s Status:\n", dev_name(gpu->dev)); + + ret = pm_runtime_get_sync(gpu->dev); + if (ret < 0) + return ret; + + dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW); + dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH); + axi = gpu_read(gpu, VIVS_HI_AXI_STATUS); + idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); + + verify_dma(gpu, &debug); + + seq_puts(m, "\tfeatures\n"); + seq_printf(m, "\t minor_features0: 0x%08x\n", + gpu->identity.minor_features0); + seq_printf(m, "\t minor_features1: 0x%08x\n", + gpu->identity.minor_features1); + seq_printf(m, "\t minor_features2: 0x%08x\n", + gpu->identity.minor_features2); + seq_printf(m, "\t minor_features3: 0x%08x\n", + gpu->identity.minor_features3); + + seq_puts(m, "\tspecs\n"); + seq_printf(m, "\t stream_count: %d\n", + gpu->identity.stream_count); + seq_printf(m, "\t register_max: %d\n", + gpu->identity.register_max); + seq_printf(m, "\t thread_count: %d\n", + gpu->identity.thread_count); + seq_printf(m, "\t vertex_cache_size: %d\n", + gpu->identity.vertex_cache_size); + seq_printf(m, "\t shader_core_count: %d\n", + gpu->identity.shader_core_count); + seq_printf(m, "\t pixel_pipes: %d\n", + gpu->identity.pixel_pipes); + seq_printf(m, "\t vertex_output_buffer_size: %d\n", + gpu->identity.vertex_output_buffer_size); + seq_printf(m, "\t buffer_size: %d\n", + gpu->identity.buffer_size); + seq_printf(m, "\t instruction_count: %d\n", + gpu->identity.instruction_count); + seq_printf(m, "\t num_constants: %d\n", + gpu->identity.num_constants); + + seq_printf(m, "\taxi: 0x%08x\n", axi); + seq_printf(m, "\tidle: 0x%08x\n", idle); + idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP; + if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) + seq_puts(m, "\t FE is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_DE) == 0) + seq_puts(m, "\t DE is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_PE) == 0) + seq_puts(m, "\t PE is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_SH) == 0) + seq_puts(m, "\t SH is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_PA) == 0) + seq_puts(m, "\t PA is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_SE) == 0) + seq_puts(m, "\t SE is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_RA) == 0) + seq_puts(m, "\t RA is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_TX) == 0) + seq_puts(m, "\t TX is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_VG) == 0) + seq_puts(m, "\t VG is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_IM) == 0) + seq_puts(m, "\t IM is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_FP) == 0) + seq_puts(m, "\t FP is not idle\n"); + if ((idle & VIVS_HI_IDLE_STATE_TS) == 0) + seq_puts(m, "\t TS is not idle\n"); + if (idle & VIVS_HI_IDLE_STATE_AXI_LP) + seq_puts(m, "\t AXI low power mode\n"); + + if (gpu->identity.features & chipFeatures_DEBUG_MODE) { + u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0); + u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1); + u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE); + + seq_puts(m, "\tMC\n"); + seq_printf(m, "\t read0: 0x%08x\n", read0); + seq_printf(m, "\t read1: 0x%08x\n", read1); + seq_printf(m, "\t write: 0x%08x\n", write); + } + + seq_puts(m, "\tDMA "); + + if (debug.address[0] == debug.address[1] && + debug.state[0] == debug.state[1]) { + seq_puts(m, "seems to be stuck\n"); + } else if (debug.address[0] == debug.address[1]) { + seq_puts(m, "adress is constant\n"); + } else { + seq_puts(m, "is runing\n"); + } + + seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]); + seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]); + seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]); + seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]); + seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n", + dma_lo, dma_hi); + + ret = 0; + + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); + + return ret; +} +#endif + +/* + * Power Management: + */ +static int enable_clk(struct etnaviv_gpu *gpu) +{ + if (gpu->clk_core) + clk_prepare_enable(gpu->clk_core); + if (gpu->clk_shader) + clk_prepare_enable(gpu->clk_shader); + + return 0; +} + +static int disable_clk(struct etnaviv_gpu *gpu) +{ + if (gpu->clk_core) + clk_disable_unprepare(gpu->clk_core); + if (gpu->clk_shader) + clk_disable_unprepare(gpu->clk_shader); + + return 0; +} + +static int enable_axi(struct etnaviv_gpu *gpu) +{ + if (gpu->clk_bus) + clk_prepare_enable(gpu->clk_bus); + + return 0; +} + +static int disable_axi(struct etnaviv_gpu *gpu) +{ + if (gpu->clk_bus) + clk_disable_unprepare(gpu->clk_bus); + + return 0; +} + +/* + * Hangcheck detection for locked gpu: + */ +static void recover_worker(struct work_struct *work) +{ + struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu, + recover_work); + unsigned long flags; + unsigned int i; + + dev_err(gpu->dev, "hangcheck recover!\n"); + + if (pm_runtime_get_sync(gpu->dev) < 0) + return; + + mutex_lock(&gpu->lock); + + /* Only catch the first event, or when manually re-armed */ + if (etnaviv_dump_core) { + etnaviv_core_dump(gpu); + etnaviv_dump_core = false; + } + + etnaviv_hw_reset(gpu); + + /* complete all events, the GPU won't do it after the reset */ + spin_lock_irqsave(&gpu->event_spinlock, flags); + for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { + if (!gpu->event[i].used) + continue; + fence_signal(gpu->event[i].fence); + gpu->event[i].fence = NULL; + gpu->event[i].used = false; + complete(&gpu->event_free); + /* + * Decrement the PM count for each stuck event. This is safe + * even in atomic context as we use ASYNC RPM here. + */ + pm_runtime_put_autosuspend(gpu->dev); + } + spin_unlock_irqrestore(&gpu->event_spinlock, flags); + gpu->completed_fence = gpu->active_fence; + + etnaviv_gpu_hw_init(gpu); + gpu->switch_context = true; + + mutex_unlock(&gpu->lock); + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); + + /* Retire the buffer objects in a work */ + etnaviv_queue_work(gpu->drm, &gpu->retire_work); +} + +static void hangcheck_timer_reset(struct etnaviv_gpu *gpu) +{ + DBG("%s", dev_name(gpu->dev)); + mod_timer(&gpu->hangcheck_timer, + round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES)); +} + +static void hangcheck_handler(unsigned long data) +{ + struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data; + u32 fence = gpu->completed_fence; + bool progress = false; + + if (fence != gpu->hangcheck_fence) { + gpu->hangcheck_fence = fence; + progress = true; + } + + if (!progress) { + u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); + int change = dma_addr - gpu->hangcheck_dma_addr; + + if (change < 0 || change > 16) { + gpu->hangcheck_dma_addr = dma_addr; + progress = true; + } + } + + if (!progress && fence_after(gpu->active_fence, fence)) { + dev_err(gpu->dev, "hangcheck detected gpu lockup!\n"); + dev_err(gpu->dev, " completed fence: %u\n", fence); + dev_err(gpu->dev, " active fence: %u\n", + gpu->active_fence); + etnaviv_queue_work(gpu->drm, &gpu->recover_work); + } + + /* if still more pending work, reset the hangcheck timer: */ + if (fence_after(gpu->active_fence, gpu->hangcheck_fence)) + hangcheck_timer_reset(gpu); +} + +static void hangcheck_disable(struct etnaviv_gpu *gpu) +{ + del_timer_sync(&gpu->hangcheck_timer); + cancel_work_sync(&gpu->recover_work); +} + +/* fence object management */ +struct etnaviv_fence { + struct etnaviv_gpu *gpu; + struct fence base; +}; + +static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence) +{ + return container_of(fence, struct etnaviv_fence, base); +} + +static const char *etnaviv_fence_get_driver_name(struct fence *fence) +{ + return "etnaviv"; +} + +static const char *etnaviv_fence_get_timeline_name(struct fence *fence) +{ + struct etnaviv_fence *f = to_etnaviv_fence(fence); + + return dev_name(f->gpu->dev); +} + +static bool etnaviv_fence_enable_signaling(struct fence *fence) +{ + return true; +} + +static bool etnaviv_fence_signaled(struct fence *fence) +{ + struct etnaviv_fence *f = to_etnaviv_fence(fence); + + return fence_completed(f->gpu, f->base.seqno); +} + +static void etnaviv_fence_release(struct fence *fence) +{ + struct etnaviv_fence *f = to_etnaviv_fence(fence); + + kfree_rcu(f, base.rcu); +} + +static const struct fence_ops etnaviv_fence_ops = { + .get_driver_name = etnaviv_fence_get_driver_name, + .get_timeline_name = etnaviv_fence_get_timeline_name, + .enable_signaling = etnaviv_fence_enable_signaling, + .signaled = etnaviv_fence_signaled, + .wait = fence_default_wait, + .release = etnaviv_fence_release, +}; + +static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu) +{ + struct etnaviv_fence *f; + + f = kzalloc(sizeof(*f), GFP_KERNEL); + if (!f) + return NULL; + + f->gpu = gpu; + + fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock, + gpu->fence_context, ++gpu->next_fence); + + return &f->base; +} + +int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj, + unsigned int context, bool exclusive) +{ + struct reservation_object *robj = etnaviv_obj->resv; + struct reservation_object_list *fobj; + struct fence *fence; + int i, ret; + + if (!exclusive) { + ret = reservation_object_reserve_shared(robj); + if (ret) + return ret; + } + + /* + * If we have any shared fences, then the exclusive fence + * should be ignored as it will already have been signalled. + */ + fobj = reservation_object_get_list(robj); + if (!fobj || fobj->shared_count == 0) { + /* Wait on any existing exclusive fence which isn't our own */ + fence = reservation_object_get_excl(robj); + if (fence && fence->context != context) { + ret = fence_wait(fence, true); + if (ret) + return ret; + } + } + + if (!exclusive || !fobj) + return 0; + + for (i = 0; i < fobj->shared_count; i++) { + fence = rcu_dereference_protected(fobj->shared[i], + reservation_object_held(robj)); + if (fence->context != context) { + ret = fence_wait(fence, true); + if (ret) + return ret; + } + } + + return 0; +} + +/* + * event management: + */ + +static unsigned int event_alloc(struct etnaviv_gpu *gpu) +{ + unsigned long ret, flags; + unsigned int i, event = ~0U; + + ret = wait_for_completion_timeout(&gpu->event_free, + msecs_to_jiffies(10 * 10000)); + if (!ret) + dev_err(gpu->dev, "wait_for_completion_timeout failed"); + + spin_lock_irqsave(&gpu->event_spinlock, flags); + + /* find first free event */ + for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { + if (gpu->event[i].used == false) { + gpu->event[i].used = true; + event = i; + break; + } + } + + spin_unlock_irqrestore(&gpu->event_spinlock, flags); + + return event; +} + +static void event_free(struct etnaviv_gpu *gpu, unsigned int event) +{ + unsigned long flags; + + spin_lock_irqsave(&gpu->event_spinlock, flags); + + if (gpu->event[event].used == false) { + dev_warn(gpu->dev, "event %u is already marked as free", + event); + spin_unlock_irqrestore(&gpu->event_spinlock, flags); + } else { + gpu->event[event].used = false; + spin_unlock_irqrestore(&gpu->event_spinlock, flags); + + complete(&gpu->event_free); + } +} + +/* + * Cmdstream submission/retirement: + */ + +struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size, + size_t nr_bos) +{ + struct etnaviv_cmdbuf *cmdbuf; + size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]), + sizeof(*cmdbuf)); + + cmdbuf = kzalloc(sz, GFP_KERNEL); + if (!cmdbuf) + return NULL; + + cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr, + GFP_KERNEL); + if (!cmdbuf->vaddr) { + kfree(cmdbuf); + return NULL; + } + + cmdbuf->gpu = gpu; + cmdbuf->size = size; + + return cmdbuf; +} + +void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf) +{ + dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size, + cmdbuf->vaddr, cmdbuf->paddr); + kfree(cmdbuf); +} + +static void retire_worker(struct work_struct *work) +{ + struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu, + retire_work); + u32 fence = gpu->completed_fence; + struct etnaviv_cmdbuf *cmdbuf, *tmp; + unsigned int i; + + mutex_lock(&gpu->lock); + list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) { + if (!fence_is_signaled(cmdbuf->fence)) + break; + + list_del(&cmdbuf->node); + fence_put(cmdbuf->fence); + + for (i = 0; i < cmdbuf->nr_bos; i++) { + struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i]; + + atomic_dec(&etnaviv_obj->gpu_active); + /* drop the refcount taken in etnaviv_gpu_submit */ + etnaviv_gem_put_iova(gpu, &etnaviv_obj->base); + } + + etnaviv_gpu_cmdbuf_free(cmdbuf); + } + + gpu->retired_fence = fence; + + mutex_unlock(&gpu->lock); + + wake_up_all(&gpu->fence_event); +} + +int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu, + u32 fence, struct timespec *timeout) +{ + int ret; + + if (fence_after(fence, gpu->next_fence)) { + DRM_ERROR("waiting on invalid fence: %u (of %u)\n", + fence, gpu->next_fence); + return -EINVAL; + } + + if (!timeout) { + /* No timeout was requested: just test for completion */ + ret = fence_completed(gpu, fence) ? 0 : -EBUSY; + } else { + unsigned long remaining = etnaviv_timeout_to_jiffies(timeout); + + ret = wait_event_interruptible_timeout(gpu->fence_event, + fence_completed(gpu, fence), + remaining); + if (ret == 0) { + DBG("timeout waiting for fence: %u (retired: %u completed: %u)", + fence, gpu->retired_fence, + gpu->completed_fence); + ret = -ETIMEDOUT; + } else if (ret != -ERESTARTSYS) { + ret = 0; + } + } + + return ret; +} + +/* + * Wait for an object to become inactive. This, on it's own, is not race + * free: the object is moved by the retire worker off the active list, and + * then the iova is put. Moreover, the object could be re-submitted just + * after we notice that it's become inactive. + * + * Although the retirement happens under the gpu lock, we don't want to hold + * that lock in this function while waiting. + */ +int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu, + struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout) +{ + unsigned long remaining; + long ret; + + if (!timeout) + return !is_active(etnaviv_obj) ? 0 : -EBUSY; + + remaining = etnaviv_timeout_to_jiffies(timeout); + + ret = wait_event_interruptible_timeout(gpu->fence_event, + !is_active(etnaviv_obj), + remaining); + if (ret > 0) { + struct etnaviv_drm_private *priv = gpu->drm->dev_private; + + /* Synchronise with the retire worker */ + flush_workqueue(priv->wq); + return 0; + } else if (ret == -ERESTARTSYS) { + return -ERESTARTSYS; + } else { + return -ETIMEDOUT; + } +} + +int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu) +{ + return pm_runtime_get_sync(gpu->dev); +} + +void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu) +{ + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); +} + +/* add bo's to gpu's ring, and kick gpu: */ +int etnaviv_gpu_submit(struct etnaviv_gpu *gpu, + struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf) +{ + struct fence *fence; + unsigned int event, i; + int ret; + + ret = etnaviv_gpu_pm_get_sync(gpu); + if (ret < 0) + return ret; + + mutex_lock(&gpu->lock); + + /* + * TODO + * + * - flush + * - data endian + * - prefetch + * + */ + + event = event_alloc(gpu); + if (unlikely(event == ~0U)) { + DRM_ERROR("no free event\n"); + ret = -EBUSY; + goto out_unlock; + } + + fence = etnaviv_gpu_fence_alloc(gpu); + if (!fence) { + event_free(gpu, event); + ret = -ENOMEM; + goto out_unlock; + } + + gpu->event[event].fence = fence; + submit->fence = fence->seqno; + gpu->active_fence = submit->fence; + + if (gpu->lastctx != cmdbuf->ctx) { + gpu->mmu->need_flush = true; + gpu->switch_context = true; + gpu->lastctx = cmdbuf->ctx; + } + + etnaviv_buffer_queue(gpu, event, cmdbuf); + + cmdbuf->fence = fence; + list_add_tail(&cmdbuf->node, &gpu->active_cmd_list); + + /* We're committed to adding this command buffer, hold a PM reference */ + pm_runtime_get_noresume(gpu->dev); + + for (i = 0; i < submit->nr_bos; i++) { + struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj; + u32 iova; + + /* Each cmdbuf takes a refcount on the iova */ + etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova); + cmdbuf->bo[i] = etnaviv_obj; + atomic_inc(&etnaviv_obj->gpu_active); + + if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE) + reservation_object_add_excl_fence(etnaviv_obj->resv, + fence); + else + reservation_object_add_shared_fence(etnaviv_obj->resv, + fence); + } + cmdbuf->nr_bos = submit->nr_bos; + hangcheck_timer_reset(gpu); + ret = 0; + +out_unlock: + mutex_unlock(&gpu->lock); + + etnaviv_gpu_pm_put(gpu); + + return ret; +} + +/* + * Init/Cleanup: + */ +static irqreturn_t irq_handler(int irq, void *data) +{ + struct etnaviv_gpu *gpu = data; + irqreturn_t ret = IRQ_NONE; + + u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE); + + if (intr != 0) { + int event; + + pm_runtime_mark_last_busy(gpu->dev); + + dev_dbg(gpu->dev, "intr 0x%08x\n", intr); + + if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) { + dev_err(gpu->dev, "AXI bus error\n"); + intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR; + } + + while ((event = ffs(intr)) != 0) { + struct fence *fence; + + event -= 1; + + intr &= ~(1 << event); + + dev_dbg(gpu->dev, "event %u\n", event); + + fence = gpu->event[event].fence; + gpu->event[event].fence = NULL; + fence_signal(fence); + + /* + * Events can be processed out of order. Eg, + * - allocate and queue event 0 + * - allocate event 1 + * - event 0 completes, we process it + * - allocate and queue event 0 + * - event 1 and event 0 complete + * we can end up processing event 0 first, then 1. + */ + if (fence_after(fence->seqno, gpu->completed_fence)) + gpu->completed_fence = fence->seqno; + + event_free(gpu, event); + + /* + * We need to balance the runtime PM count caused by + * each submission. Upon submission, we increment + * the runtime PM counter, and allocate one event. + * So here, we put the runtime PM count for each + * completed event. + */ + pm_runtime_put_autosuspend(gpu->dev); + } + + /* Retire the buffer objects in a work */ + etnaviv_queue_work(gpu->drm, &gpu->retire_work); + + ret = IRQ_HANDLED; + } + + return ret; +} + +static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu) +{ + int ret; + + ret = enable_clk(gpu); + if (ret) + return ret; + + ret = enable_axi(gpu); + if (ret) { + disable_clk(gpu); + return ret; + } + + return 0; +} + +static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu) +{ + int ret; + + ret = disable_axi(gpu); + if (ret) + return ret; + + ret = disable_clk(gpu); + if (ret) + return ret; + + return 0; +} + +static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu) +{ + if (gpu->buffer) { + unsigned long timeout; + + /* Replace the last WAIT with END */ + etnaviv_buffer_end(gpu); + + /* + * We know that only the FE is busy here, this should + * happen quickly (as the WAIT is only 200 cycles). If + * we fail, just warn and continue. + */ + timeout = jiffies + msecs_to_jiffies(100); + do { + u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE); + + if ((idle & gpu->idle_mask) == gpu->idle_mask) + break; + + if (time_is_before_jiffies(timeout)) { + dev_warn(gpu->dev, + "timed out waiting for idle: idle=0x%x\n", + idle); + break; + } + + udelay(5); + } while (1); + } + + return etnaviv_gpu_clk_disable(gpu); +} + +#ifdef CONFIG_PM +static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu) +{ + u32 clock; + int ret; + + ret = mutex_lock_killable(&gpu->lock); + if (ret) + return ret; + + clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS | + VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40); + + etnaviv_gpu_load_clock(gpu, clock); + etnaviv_gpu_hw_init(gpu); + + gpu->switch_context = true; + + mutex_unlock(&gpu->lock); + + return 0; +} +#endif + +static int etnaviv_gpu_bind(struct device *dev, struct device *master, + void *data) +{ + struct drm_device *drm = data; + struct etnaviv_drm_private *priv = drm->dev_private; + struct etnaviv_gpu *gpu = dev_get_drvdata(dev); + int ret; + +#ifdef CONFIG_PM + ret = pm_runtime_get_sync(gpu->dev); +#else + ret = etnaviv_gpu_clk_enable(gpu); +#endif + if (ret < 0) + return ret; + + gpu->drm = drm; + gpu->fence_context = fence_context_alloc(1); + spin_lock_init(&gpu->fence_spinlock); + + INIT_LIST_HEAD(&gpu->active_cmd_list); + INIT_WORK(&gpu->retire_work, retire_worker); + INIT_WORK(&gpu->recover_work, recover_worker); + init_waitqueue_head(&gpu->fence_event); + + setup_timer(&gpu->hangcheck_timer, hangcheck_handler, + (unsigned long)gpu); + + priv->gpu[priv->num_gpus++] = gpu; + + pm_runtime_mark_last_busy(gpu->dev); + pm_runtime_put_autosuspend(gpu->dev); + + return 0; +} + +static void etnaviv_gpu_unbind(struct device *dev, struct device *master, + void *data) +{ + struct etnaviv_gpu *gpu = dev_get_drvdata(dev); + + DBG("%s", dev_name(gpu->dev)); + + hangcheck_disable(gpu); + +#ifdef CONFIG_PM + pm_runtime_get_sync(gpu->dev); + pm_runtime_put_sync_suspend(gpu->dev); +#else + etnaviv_gpu_hw_suspend(gpu); +#endif + + if (gpu->buffer) { + etnaviv_gpu_cmdbuf_free(gpu->buffer); + gpu->buffer = NULL; + } + + if (gpu->mmu) { + etnaviv_iommu_destroy(gpu->mmu); + gpu->mmu = NULL; + } + + gpu->drm = NULL; +} + +static const struct component_ops gpu_ops = { + .bind = etnaviv_gpu_bind, + .unbind = etnaviv_gpu_unbind, +}; + +static const struct of_device_id etnaviv_gpu_match[] = { + { + .compatible = "vivante,gc" + }, + { /* sentinel */ } +}; + +static int etnaviv_gpu_platform_probe(struct platform_device *pdev) +{ + struct device *dev = &pdev->dev; + struct etnaviv_gpu *gpu; + int err = 0; + + gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL); + if (!gpu) + return -ENOMEM; + + gpu->dev = &pdev->dev; + mutex_init(&gpu->lock); + + /* + * Set the GPU base address to the start of physical memory. This + * ensures that if we have up to 2GB, the v1 MMU can address the + * highest memory. This is important as command buffers may be + * allocated outside of this limit. + */ + gpu->memory_base = PHYS_OFFSET; + + /* Map registers: */ + gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev)); + if (IS_ERR(gpu->mmio)) + return PTR_ERR(gpu->mmio); + + /* Get Interrupt: */ + gpu->irq = platform_get_irq(pdev, 0); + if (gpu->irq < 0) { + err = gpu->irq; + dev_err(dev, "failed to get irq: %d\n", err); + goto fail; + } + + err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0, + dev_name(gpu->dev), gpu); + if (err) { + dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err); + goto fail; + } + + /* Get Clocks: */ + gpu->clk_bus = devm_clk_get(&pdev->dev, "bus"); + DBG("clk_bus: %p", gpu->clk_bus); + if (IS_ERR(gpu->clk_bus)) + gpu->clk_bus = NULL; + + gpu->clk_core = devm_clk_get(&pdev->dev, "core"); + DBG("clk_core: %p", gpu->clk_core); + if (IS_ERR(gpu->clk_core)) + gpu->clk_core = NULL; + + gpu->clk_shader = devm_clk_get(&pdev->dev, "shader"); + DBG("clk_shader: %p", gpu->clk_shader); + if (IS_ERR(gpu->clk_shader)) + gpu->clk_shader = NULL; + + /* TODO: figure out max mapped size */ + dev_set_drvdata(dev, gpu); + + /* + * We treat the device as initially suspended. The runtime PM + * autosuspend delay is rather arbitary: no measurements have + * yet been performed to determine an appropriate value. + */ + pm_runtime_use_autosuspend(gpu->dev); + pm_runtime_set_autosuspend_delay(gpu->dev, 200); + pm_runtime_enable(gpu->dev); + + err = component_add(&pdev->dev, &gpu_ops); + if (err < 0) { + dev_err(&pdev->dev, "failed to register component: %d\n", err); + goto fail; + } + + return 0; + +fail: + return err; +} + +static int etnaviv_gpu_platform_remove(struct platform_device *pdev) +{ + component_del(&pdev->dev, &gpu_ops); + pm_runtime_disable(&pdev->dev); + return 0; +} + +#ifdef CONFIG_PM +static int etnaviv_gpu_rpm_suspend(struct device *dev) +{ + struct etnaviv_gpu *gpu = dev_get_drvdata(dev); + u32 idle, mask; + + /* If we have outstanding fences, we're not idle */ + if (gpu->completed_fence != gpu->active_fence) + return -EBUSY; + + /* Check whether the hardware (except FE) is idle */ + mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE; + idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask; + if (idle != mask) + return -EBUSY; + + return etnaviv_gpu_hw_suspend(gpu); +} + +static int etnaviv_gpu_rpm_resume(struct device *dev) +{ + struct etnaviv_gpu *gpu = dev_get_drvdata(dev); + int ret; + + ret = etnaviv_gpu_clk_enable(gpu); + if (ret) + return ret; + + /* Re-initialise the basic hardware state */ + if (gpu->drm && gpu->buffer) { + ret = etnaviv_gpu_hw_resume(gpu); + if (ret) { + etnaviv_gpu_clk_disable(gpu); + return ret; + } + } + + return 0; +} +#endif + +static const struct dev_pm_ops etnaviv_gpu_pm_ops = { + SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume, + NULL) +}; + +struct platform_driver etnaviv_gpu_driver = { + .driver = { + .name = "etnaviv-gpu", + .owner = THIS_MODULE, + .pm = &etnaviv_gpu_pm_ops, + .of_match_table = etnaviv_gpu_match, + }, + .probe = etnaviv_gpu_platform_probe, + .remove = etnaviv_gpu_platform_remove, + .id_table = gpu_ids, +}; diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h new file mode 100644 index 000000000000..c75d50359ab0 --- /dev/null +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h @@ -0,0 +1,209 @@ +/* + * Copyright (C) 2015 Etnaviv Project + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __ETNAVIV_GPU_H__ +#define __ETNAVIV_GPU_H__ + +#include <linux/clk.h> +#include <linux/regulator/consumer.h> + +#include "etnaviv_drv.h" + +struct etnaviv_gem_submit; + +struct etnaviv_chip_identity { + /* Chip model. */ + u32 model; + + /* Revision value.*/ + u32 revision; + + /* Supported feature fields. */ + u32 features; + + /* Supported minor feature fields. */ + u32 minor_features0; + + /* Supported minor feature 1 fields. */ + u32 minor_features1; + + /* Supported minor feature 2 fields. */ + u32 minor_features2; + + /* Supported minor feature 3 fields. */ + u32 minor_features3; + + /* Number of streams supported. */ + u32 stream_count; + + /* Total number of temporary registers per thread. */ + u32 register_max; + + /* Maximum number of threads. */ + u32 thread_count; + + /* Number of shader cores. */ + u32 shader_core_count; + + /* Size of the vertex cache. */ + u32 vertex_cache_size; + + /* Number of entries in the vertex output buffer. */ + u32 vertex_output_buffer_size; + + /* Number of pixel pipes. */ + u32 pixel_pipes; + + /* Number of instructions. */ + u32 instruction_count; + + /* Number of constants. */ + u32 num_constants; + + /* Buffer size */ + u32 buffer_size; +}; + +struct etnaviv_event { + bool used; + struct fence *fence; +}; + +struct etnaviv_cmdbuf; + +struct etnaviv_gpu { + struct drm_device *drm; + struct device *dev; + struct mutex lock; + struct etnaviv_chip_identity identity; + struct etnaviv_file_private *lastctx; + bool switch_context; + + /* 'ring'-buffer: */ + struct etnaviv_cmdbuf *buffer; + + /* bus base address of memory */ + u32 memory_base; + + /* event management: */ + struct etnaviv_event event[30]; + struct completion event_free; + spinlock_t event_spinlock; + + /* list of currently in-flight command buffers */ + struct list_head active_cmd_list; + + u32 idle_mask; + + /* Fencing support */ + u32 next_fence; + u32 active_fence; + u32 completed_fence; + u32 retired_fence; + wait_queue_head_t fence_event; + unsigned int fence_context; + spinlock_t fence_spinlock; + + /* worker for handling active-list retiring: */ + struct work_struct retire_work; + + void __iomem *mmio; + int irq; + + struct etnaviv_iommu *mmu; + + /* Power Control: */ + struct clk *clk_bus; + struct clk *clk_core; + struct clk *clk_shader; + + /* Hang Detction: */ +#define DRM_ETNAVIV_HANGCHECK_PERIOD 500 /* in ms */ +#define DRM_ETNAVIV_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_ETNAVIV_HANGCHECK_PERIOD) + struct timer_list hangcheck_timer; + u32 hangcheck_fence; + u32 hangcheck_dma_addr; + struct work_struct recover_work; +}; + +struct etnaviv_cmdbuf { + /* device this cmdbuf is allocated for */ + struct etnaviv_gpu *gpu; + /* user context key, must be unique between all active users */ + struct etnaviv_file_private *ctx; + /* cmdbuf properties */ + void *vaddr; + dma_addr_t paddr; + u32 size; + u32 user_size; + /* fence after which this buffer is to be disposed */ + struct fence *fence; + /* target exec state */ + u32 exec_state; + /* per GPU in-flight list */ + struct list_head node; + /* BOs attached to this command buffer */ + unsigned int nr_bos; + struct etnaviv_gem_object *bo[0]; +}; + +static inline void gpu_write(struct etnaviv_gpu *gpu, u32 reg, u32 data) +{ + etnaviv_writel(data, gpu->mmio + reg); +} + +static inline u32 gpu_read(struct etnaviv_gpu *gpu, u32 reg) +{ + return etnaviv_readl(gpu->mmio + reg); +} + +static inline bool fence_completed(struct etnaviv_gpu *gpu, u32 fence) +{ + return fence_after_eq(gpu->completed_fence, fence); +} + +static inline bool fence_retired(struct etnaviv_gpu *gpu, u32 fence) +{ + return fence_after_eq(gpu->retired_fence, fence); +} + +int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value); + +int etnaviv_gpu_init(struct etnaviv_gpu *gpu); + +#ifdef CONFIG_DEBUG_FS +int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m); +#endif + +int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj, + unsigned int context, bool exclusive); + +void etnaviv_gpu_retire(struct etnaviv_gpu *gpu); +int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu, + u32 fence, struct timespec *timeout); +int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu, + struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout); +int etnaviv_gpu_submit(struct etnaviv_gpu *gpu, + struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf); +struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, + u32 size, size_t nr_bos); +void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf); +int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu); +void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu); + +extern struct platform_driver etnaviv_gpu_driver; + +#endif /* __ETNAVIV_GPU_H__ */ -- 2.6.2 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel