On Fri, Dec 04, 2015 at 02:19:42PM -0600, Rob Herring wrote: > On Fri, Dec 4, 2015 at 11:56 AM, Lucas Stach <l.stach@xxxxxxxxxxxxxx> wrote: > > Am Freitag, den 04.12.2015, 11:33 -0600 schrieb Rob Herring: > >> On Fri, Dec 4, 2015 at 10:41 AM, Lucas Stach <l.stach@xxxxxxxxxxxxxx> wrote: > >> > Am Freitag, den 04.12.2015, 10:29 -0600 schrieb Rob Herring: > >> >> On Fri, Dec 04, 2015 at 02:59:54PM +0100, Lucas Stach wrote: > >> >> > Etnaviv follows the same priciple as imx-drm to have a virtual > >> >> > master device node to bind all the individual GPU cores together > >> >> > into one DRM device. > >> >> > > >> >> > Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> > >> >> > --- > >> >> > .../bindings/display/etnaviv/etnaviv-drm.txt | 46 ++++++++++++++++++++++ > >> >> > 1 file changed, 46 insertions(+) > >> >> > create mode 100644 Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt > >> >> > > >> >> > diff --git a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt > >> >> > new file mode 100644 > >> >> > index 000000000000..19fde29dc1d7 > >> >> > --- /dev/null > >> >> > +++ b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt > >> >> > @@ -0,0 +1,46 @@ > >> >> > +Etnaviv DRM master device > >> >> > +================================ > >> >> > + > >> >> > +The Etnaviv DRM master device is a virtual device needed to list all > >> >> > +Vivante GPU cores that comprise the GPU subsystem. > >> >> > + > >> >> > +Required properties: > >> >> > +- compatible: Should be one of > >> >> > + "fsl,imx-gpu-subsystem" > >> >> > + "marvell,dove-gpu-subsystem" > >> >> > +- cores: Should contain a list of phandles pointing to Vivante GPU devices > >> >> > + > >> >> > +example: > >> >> > + > >> >> > +gpu-subsystem { > >> >> > + compatible = "fsl,imx-gpu-subsystem"; > >> >> > + cores = <&gpu_2d>, <&gpu_3d>; > >> >> > +}; > >> >> > >> >> Yeah, I'm not really a fan of doing this simply because DRM wants 1 > >> >> driver. > >> >> > >> > I'm aware of that, but I don't see much value in kicking this discussion > >> > around for every DRM driver submission. This is the binding that has > >> > emerged from a lengthy discussion at KS 2013 in Edinburgh and at least > >> > allows us to standardize on _something_. Also ALSA does a similar thing > >> > to bind codecs and CPU interfaces together. > >> > >> This case is quite different though I think. The ALSA case and other > >> DRM cases are ones that have inter-dependencies between the blocks > >> (e.g. some sort of h/w connection). What is the inter-dependency here? > >> > >> Doing this way has also been found to be completely unnecessary and > >> removed in recent DRM driver reviews. Admittedly, those are cases > >> where one device can be the master of the others. For 2 parallel > >> devices, I don't have an alternative other than question why they need > >> to be a single driver. > >> > > If you insist on doing things differently for this driver, we could add > > a pass at driver registration that scans through the DT, looking for > > nodes matching the GPU core compatible. > > I've not insisted on anything. I'm only asking a question which didn't > get answered. I'll ask another way. Why can't you have 2 instances of > the same driver given they are only rendering nodes? Sorry, but it _did_ get answered - I answered that in my reply to you. I'll repeat it again, but more briefly, and then expand on it: it's what userspace like Xorg DRI2 and MESA want. Yes, there's DRI3, which is more modern and in theory allows multiple renderers to be opened by the client, but so far I fail to see how that can work with a separate KMS DRM driver. It _may_ be intended to, but the problem I see here is that when you have the KMS hardware only capable of scanning out linear buffers, but the GPU hardware is only capable of rendering to tiled buffers, there needs to be some way to allocate KMS buffers in the client, and right now I don't see any way to know what the KMS DRM device being used is in the DRI3/Present Xorg extensions. Moreover, DRI3 is not yet available for Gallium, so if we're talking about Xorg, then functional DRI2 is a requirement, and that _needs_ to have a single device for the rendering instances. Xorg has no way to pass multiple render nodes to client over DRI2. -- FTTC broadband for 0.8mile line: currently at 9.6Mbps down 400kbps up according to speedtest.net. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel