[Bug 93178] Textures are filled with garbage

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Comment # 3 on bug 93178 from
(In reply to Michel Dänzer from comment #2)
> Replaying the trace on radeonsi generates lots of GL API errors:
>
> I think those errors could explain the incorrect rendering. Which driver was
> the apitrace captured with? Does the same problem occur when running the
> application with radeonsi directly?

The GL errors should not be related. Those are generated by format support
detection code.

This particular apitrace was captured with nouveau. The application generates
different GL errors in this part of code when run with radeonsi. However, it
exhibits exactly the same problem when run directly. I'll upload another
apitrace later.


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