Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm headers to be moved in another directory without changes, like for the libdrm imports. Signed-off-by: Gabriel Laskar <gabriel@xxxxxxxxxxxx> CC: Emil Velikov <emil.l.velikov@xxxxxxxxx> CC: Mikko Rapeli <mikko.rapeli@xxxxxx> --- include/uapi/drm/virtgpu_drm.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h index 4bcfbe6..c74f1f9 100644 --- a/include/uapi/drm/virtgpu_drm.h +++ b/include/uapi/drm/virtgpu_drm.h @@ -24,8 +24,7 @@ #ifndef VIRTGPU_DRM_H #define VIRTGPU_DRM_H -#include <stddef.h> -#include "drm/drm.h" +#include "drm.h" /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. -- 2.6.2 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel