[Bug 92309] Box drawn around cursor in multiple 3D games

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Comment # 10 on bug 92309 from
Presumably the cursor isn't captured by apitrace because it's not rendered
using OpenGL but uses the Xcursor* APIs. The artifacts are most likely due to
the cursor image not using proper pre-mulitplied alpha data as expected by
those APIs, which apparently happens to "work" to some degree with other
drivers / hardware.


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