Comment # 15
on bug 92301
from MC Return
(In reply to Michel Dänzer from comment #14) > Thanks, but as I said, we need to see the corresponding terminal / log > output from Sanctuary. > After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default Sanctuary run is fixed for me, but after setting and checking via printenv the mentioned environment variables the Sanctuary log still shows the same errors, here is the full log: $ ./1024x768_windowed.sh libGL: pci id for fd 4: 1002:67b0, driver radeonsi libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. ATTENTION: default value of option disable_blend_func_extended overridden by environment. ATTENTION: option value of option force_glsl_extensions_warn ignored. ATTENTION: option value of option disable_blend_func_extended ignored. libGL: Using DRI3 for screen 0 Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"... Loading "libGL.so.1"... Loading "libopenal.so.1"... Set 1024x768 windowed video mode libGL: pci id for fd 10: 1002:67b0, driver radeonsi libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. ATTENTION: default value of option disable_blend_func_extended overridden by environment. ATTENTION: option value of option force_glsl_extensions_warn ignored. ATTENTION: option value of option disable_blend_func_extended ignored. libGL: Using DRI3 for screen 0 Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Linux 32bit GCC 4.3.2 Release May 20 2010 App path: /home/mcr2010/Downloads/sanctuary/bin/ Data path: /home/mcr2010/Downloads/sanctuary/data/ Save path: /home/mcr2010/.Unigine Sanctuary/ ---- System ---- System: Linux 4.3.0-040300rc4-generic x86_64 CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-ppa) System memory: 7912 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.15.1 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) OpenGL version: 3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-ppa) Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_cube_map Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_ARB_draw_instanced Found optional GL_ARB_transform_feedback Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_uniform_buffer_object Found optional GL_ARB_sample_shading Found optional GL_ARB_gpu_shader4 Found optional GL_ARB_texture_rg Found optional GL_ARB_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Shading language: 1.30 Maximum texture size: 16384 Maximum texture units: 80 Maximum draw buffers: 8 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.31 Loading "sanctuary/unigine.cpp" 47ms Loading "demos/sanctuary/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 4ms Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 33ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 1ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 5ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms Loading "core/materials/unigine_water.mat" 1 material 63 shaders 8ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 10ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 3ms Loading "core/properties/unigine.prop" 2 properties 0ms Unigine~# world_load sanctuary Loading "sanctuary.cpp" 42ms Loading "sanctuary/sanctuary.mat" 54 materials 228ms Loading "sanctuary.world" 5446ms Unigine~# render_hdr 0 && render_srgb 0 && render_restart GLShader::loadFragment(): error in "core/shaders/render/fragment_occlusion_blur.shader" file defines: UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED 0:511(15): error: no function with name 'texelFetch2DOffset' 0:512(15): error: no function with name 'texelFetch2DOffset' 0:513(15): error: no function with name 'texelFetch2DOffset' 0:514(15): error: no function with name 'texelFetch2DOffset' 0:515(15): error: no function with name 'texelFetch2DOffset' 0:516(15): error: no function with name 'texelFetch2DOffset' 0:517(15): error: no function with name 'texelFetch2DOffset' 0:518(15): error: no function with name 'texelFetch2DOffset' 0:519(15): error: no function with name 'texelFetch2DOffset' 0:520(15): error: no function with name 'texelFetch2DOffset' 0:521(16): error: no function with name 'texelFetch2DOffset' 0:522(16): error: no function with name 'texelFetch2DOffset' 0:523(16): error: no function with name 'texelFetch2DOffset' 0:524(16): error: no function with name 'texelFetch2DOffset' 0:525(16): error: no function with name 'texelFetch2DOffset' 0:526(16): error: no function with name 'texelFetch2DOffset' Unigine~# quit Close "libopenal.so.1" Close "libGL.so.1" Memory usage: 64b Allocations: 1 Shutdown
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