[Bug 92301] Unigine Sanctuary freeze-crashes R390X

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Comment # 15 on bug 92301 from
(In reply to Michel Dänzer from comment #14)
> Thanks, but as I said, we need to see the corresponding terminal / log
> output from Sanctuary.
> 
After upgrade to X.Org X Server 1.17.1 the freeze-crashing of a default
Sanctuary run is fixed for me, but after setting and checking via printenv the
mentioned environment variables the Sanctuary log still shows the same errors,
here is the full log:

$ ./1024x768_windowed.sh 
libGL: pci id for fd 4: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Loading "/home/mcr2010/.Unigine Sanctuary/unigine.cfg"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
libGL: pci id for fd 10: 1002:67b0, driver radeonsi
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/radeonsi_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
ATTENTION: default value of option force_glsl_extensions_warn overridden by
environment.
ATTENTION: default value of option disable_blend_func_extended overridden by
environment.
ATTENTION: option value of option force_glsl_extensions_warn ignored.
ATTENTION: option value of option disable_blend_func_extended ignored.
libGL: Using DRI3 for screen 0
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path:  /home/mcr2010/Downloads/sanctuary/bin/
Data path: /home/mcr2010/Downloads/sanctuary/data/
Save path: /home/mcr2010/.Unigine Sanctuary/

---- System ----
System: Linux 4.3.0-040300rc4-generic x86_64
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 3491MHz MMX SSE SSE2 SSE3 SSSE3
SSE41 SSE42 HTT
GPU: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2) 3.0 Mesa 11.1.0-devel
(git-e413d2f 2015-09-28 vivid-oibaf-ppa)
System memory: 7912 Mb
Video memory:  256 Mb

---- MathLib ----
Set SSE3 simd processor

---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor:   OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version:  1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources:         256
Maximum effect slots:    4
Maximum auxiliary sends: 2

---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor:   X.Org
OpenGL renderer: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.6.2)
OpenGL version:  3.0 Mesa 11.1.0-devel (git-e413d2f 2015-09-28 vivid-oibaf-ppa)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_transform_feedback
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_uniform_buffer_object
Found optional GL_ARB_sample_shading
Found optional GL_ARB_gpu_shader4
Found optional GL_ARB_texture_rg
Found optional GL_ARB_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language:      1.30
Maximum texture size:  16384
Maximum texture units: 80
Maximum draw buffers:  8

---- Physics ----
Physics: Multi-threaded

---- Interpreter ----
Version: 2.31

Loading "sanctuary/unigine.cpp" 47ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 4ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 33ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 1ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 3ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 2ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 5ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders 8ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 10ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 3ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 42ms
Loading "sanctuary/sanctuary.mat" 54 materials 228ms
Loading "sanctuary.world" 5446ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_TRANSLUCENT,USE_PARALLAX,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_SAMPLE_SHADING,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:511(15): error: no function with name 'texelFetch2DOffset'
0:512(15): error: no function with name 'texelFetch2DOffset'
0:513(15): error: no function with name 'texelFetch2DOffset'
0:514(15): error: no function with name 'texelFetch2DOffset'
0:515(15): error: no function with name 'texelFetch2DOffset'
0:516(15): error: no function with name 'texelFetch2DOffset'
0:517(15): error: no function with name 'texelFetch2DOffset'
0:518(15): error: no function with name 'texelFetch2DOffset'
0:519(15): error: no function with name 'texelFetch2DOffset'
0:520(15): error: no function with name 'texelFetch2DOffset'
0:521(16): error: no function with name 'texelFetch2DOffset'
0:522(16): error: no function with name 'texelFetch2DOffset'
0:523(16): error: no function with name 'texelFetch2DOffset'
0:524(16): error: no function with name 'texelFetch2DOffset'
0:525(16): error: no function with name 'texelFetch2DOffset'
0:526(16): error: no function with name 'texelFetch2DOffset'
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: 64b
Allocations:  1
Shutdown


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