Comment # 10
on bug 92220
from riaasm@yahoo.com
So if I understand this correctly, all versions of UVD can perform frame-based interop. I assume that the UVD hardware was created to perform frame-based interop, but after the GL_NV_vdpau_interop extension was proposed/suggested/completed by Nvidia the UVD hardware was updated to also allow field-based interop. The version in which this update was done is UVD 2.2. This explains why the UVD hardware only partially supports the GL extension, since it wasn't aware of the extension at the time the UVD hardware was created. Is this correct? If so, userspace apps that only need frame-based interop can just check if UVD is available since it should work on any UVD hardware. And userspace apps that need field-based interop can check for the GL extension. Would this be a reasonable and correct way to check for interop functionality
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel