Re: [PATCH] drm/mst: drop cancel work sync in the mstb destroy path

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On Wed, Sep 30, 2015 at 09:20:47AM +0200, Daniel Vetter wrote:
> On Wed, Sep 30, 2015 at 10:39:42AM +1000, Dave Airlie wrote:
> > From: Dave Airlie <airlied@xxxxxxxxxx>
> > 
> > Since 9eb1e57f564d4e6e10991402726cc83fe0b9172f
> > drm/dp/mst: make sure mst_primary mstb is valid in work function
> > 
> > we validate the mstb structs in the work function, and doing
> > that takes a reference. So we should never get here with the
> > work function running using the mstb device, only if the work
> > function hasn't run yet or is running for another mstb.
> > 
> > So we don't need to sync the work here, this was causing
> > lockdep spew when the device failed during the initial EDID
> > read.
> 
> can you pls paste the lockdep spew here? I think I see the locking
> recursion but would like to be sure.
> 
> > Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>
> > ---
> >  drivers/gpu/drm/drm_dp_mst_topology.c | 2 --
> >  1 file changed, 2 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/drm_dp_mst_topology.c b/drivers/gpu/drm/drm_dp_mst_topology.c
> > index e23df5f..16f911c 100644
> > --- a/drivers/gpu/drm/drm_dp_mst_topology.c
> > +++ b/drivers/gpu/drm/drm_dp_mst_topology.c
> > @@ -804,8 +804,6 @@ static void drm_dp_destroy_mst_branch_device(struct kref *kref)
> >  	struct drm_dp_mst_port *port, *tmp;
> >  	bool wake_tx = false;
> >  
> > -	cancel_work_sync(&mstb->mgr->work);
> > -
> 
> Without this there's no place any more where we stop this worker on
> teardown. Generally we need to sync with outstanding work at least in
> system suspend and on driver unload. I think we need a flush_work (outside
> of the locked region ofc!) in drm_dp_mst_topology_mgr_suspend and
> drm_dp_mst_topology_mgr_destroy. Might be better as a follow-up patch, but
> should imo be part of this.
> 
> With lockdep splat + 2x flush_work this is Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx>

*1x flush_work - the one in drm_dp_mst_topology_mgr_destroy is already
there, I must have been blind ...
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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