Comment # 16
on bug 92059
from Kai
(In reply to Kai from comment #15) > On the upside: the FPS graph shown with radeonsi looks way more stable than > the one I've seen with fglrx (like saw teeth), though that might just be due > to the shaders not executed so far. With the stack detailed below, I also > managed to get to > 60 FPS in some parts of the benchmark, while I barely > saw 40 with the stack from comment #0. On the other hand, I'm still seeing > drops to single digit frame rates (just above 3 FPS). Sorry about the reported FPS increase to 60+: the game settings had dropped (I have no idea why, I didn't change them). It's still better than before with the current stack, but not so much, that I would mention it.
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel