[Bug 91993] Graphical glitch in Astromenace (open-source game).

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Comment # 11 on bug 91993 from
(In reply to Daniel Scharrer from comment #10)
> It does not - at least for me the issue is unchanged with current Mesa git.
Since it reportedly works with the "intel" debian patch, my guess would be
there's another bug somewhere with handling (or creating) incomplete mip
pyramids in case of immutable textures, which is apparently (at least for
compressed textures) unusual enough that there's no piglit test for it, and no
other app so far using it (as at least on intel, it was a guaranteed crash for
2+ years). That's just a shot in the dark though...


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