Hello Gert, On 9 September 2015 at 12:42, Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote: > Add the bits needed for opengl rendering support: query > capabilities, new virtio commands, drm ioctls. > > Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx> > Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> > --- > + > +struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS] = { > + DRM_IOCTL_DEF_DRV(VIRTGPU_MAP, virtio_gpu_map_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_EXECBUFFER, virtio_gpu_execbuffer_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_GETPARAM, virtio_gpu_getparam_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE, > + virtio_gpu_resource_create_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_INFO, virtio_gpu_resource_info_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + /* make transfer async to the main ring? - no sure, can we > + thread these in the underlying GL */ > + DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_FROM_HOST, > + virtio_gpu_transfer_from_host_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_TO_HOST, > + virtio_gpu_transfer_to_host_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_WAIT, virtio_gpu_wait_ioctl, > + DRM_AUTH|DRM_UNLOCKED), > + > + DRM_IOCTL_DEF_DRV(VIRTGPU_GET_CAPS, virtio_gpu_get_caps_ioctl, > + DRM_AUTH|DRM_UNLOCKED), Just a FYI - Daniel Vetter has a series in flight which deprecates DRM_UNLOCKED for KMS drivers. > --- /dev/null > +++ b/include/uapi/drm/virtgpu_drm.h > @@ -0,0 +1,163 @@ > + > +struct drm_virtgpu_3d_box { > + uint32_t x, y, z; > + uint32_t w, h, d; > +}; > + There was a similar case (multiple variables declared on a single line) in drm core that caused confusion and we broke the 32bit compat. I thought I mention it - not advocating for/against the above declaration. > +struct drm_virtgpu_3d_transfer_to_host { > + uint32_t bo_handle; > + struct drm_virtgpu_3d_box box; > + uint32_t level; > + uint32_t offset; > +}; > + > +struct drm_virtgpu_3d_transfer_from_host { > + uint32_t bo_handle; > + struct drm_virtgpu_3d_box box; > + uint32_t level; > + uint32_t offset; > +}; > + Afaics these seems to be used by the ioctls. If so the current declarations are not 32bit compat safe. Things will also go badly if you consider expanding struct drm_virtgpu_3d_box in the distant future. A u32 pad after bo_handle and a 'pointer' to struct drm_virtgpu_3d_box might be the more flexible solution. I believe the original idea is to use __[su]XX types in the public drm headers, although it seems that most drivers opted for [u]intXX_t ones. Don't quote me on that last one :) Cheers, Emil _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel