Comment # 5
on bug 91641
from kdj0c@djinvi.net
I found a good workaround. the issue is with cursor.png. I edited the cursor.png with gimp, and paint the "transparent square" with black and then save with "save color of transparent pixel" checked and now it works ! attached the modified cursor.png just copy it to SteamApps/common/Planetary Annihilation/media/ui/main/game/live_game/img/cursors/cursor.png and voila so for some reason mesa/xcursor or radeonsi think transparent pixels with white color are not transparent. (red are partialy transparent, and black are completely transparent). I attached the two cursor.png file, so it can be tested/reproduced easily.
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