[PATCH 09/16] drm: Add structures to set/get a palette color property

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This patch adds new structures in DRM layer for Palette color
correction.

These structures will be used by user space agents to configure
appropriate number of samples and Palette LUT for a platform.

Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxxxx>
Signed-off-by: Kausal Malladi <Kausal.Malladi@xxxxxxxxx>
---
 include/uapi/drm/drm.h | 27 +++++++++++++++++++++++++++
 1 file changed, 27 insertions(+)

diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index e3c642f..f72b916 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -840,6 +840,33 @@ struct drm_palette_caps {
 	__u32 num_samples_after_ctm;
 };
 
+struct drm_r32g32b32 {
+	/*
+	 * Data is in U8.24 fixed point format.
+	 * All platforms support values within [0, 1.0] range,
+	 * for Red, Green and Blue colors.
+	 */
+	__u32 r32;
+	__u32 g32;
+	__u32 b32;
+};
+
+struct drm_palette {
+	/* Structure version. Should be 1 currently */
+	__u32 version;
+	/*
+	 * This has to be a supported value during get call.
+	 * Feature will be disabled if this is 0 while set
+	 */
+	__u32 num_samples;
+	/*
+	 * Starting of palette LUT in R32G32B32 format.
+	 * Each of RGB value is in U8.24 fixed point format.
+	 * Actual number of samples will depend upon num_samples
+	 */
+	struct drm_r32g32b32 lut[0];
+};
+
 /* typedef area */
 #ifndef __KERNEL__
 typedef struct drm_clip_rect drm_clip_rect_t;
-- 
2.4.5

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