[Bug 90378] [LLVM][bisected] GPU lockups in Left 4 Dead 2

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 7 on bug 90378 from
Yes, afair R600_DEBUG=switch_on_eop fixed all issues with L4D2. I'll re-test
with a more up to date build of LLVM and Mesa.

> Adding Tom in case he has an opinion on the LLVM issue.

Looks like he already had a look at some of the LLVM parts in bug #88978.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux