[PATCH 3/4] drm/udl: Use fb_dirty ops to simplify damage calls

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With fb_dirty op in place we can simplify stuff here.

Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx>
---
 drivers/gpu/drm/udl/udl_fb.c | 34 ++++++----------------------------
 1 file changed, 6 insertions(+), 28 deletions(-)

diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
index 5fc16ce..68494bb 100644
--- a/drivers/gpu/drm/udl/udl_fb.c
+++ b/drivers/gpu/drm/udl/udl_fb.c
@@ -284,34 +284,11 @@ static int udl_fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
 	return 0;
 }
 
-static void udl_fb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
+static void udl_fb_dirty(struct fb_info *info, u32 x1, u32 y1, u32 x2, u32 y2)
 {
 	struct udl_fbdev *ufbdev = info->par;
 
-	sys_fillrect(info, rect);
-
-	udl_handle_damage(&ufbdev->ufb, rect->dx, rect->dy, rect->width,
-			  rect->height);
-}
-
-static void udl_fb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
-{
-	struct udl_fbdev *ufbdev = info->par;
-
-	sys_copyarea(info, region);
-
-	udl_handle_damage(&ufbdev->ufb, region->dx, region->dy, region->width,
-			  region->height);
-}
-
-static void udl_fb_imageblit(struct fb_info *info, const struct fb_image *image)
-{
-	struct udl_fbdev *ufbdev = info->par;
-
-	sys_imageblit(info, image);
-
-	udl_handle_damage(&ufbdev->ufb, image->dx, image->dy, image->width,
-			  image->height);
+	udl_handle_damage(&ufbdev->ufb, x1, y1, x2, y2);
 }
 
 /*
@@ -380,9 +357,10 @@ static struct fb_ops udlfb_ops = {
 	.owner = THIS_MODULE,
 	.fb_check_var = drm_fb_helper_check_var,
 	.fb_set_par = drm_fb_helper_set_par,
-	.fb_fillrect = udl_fb_fillrect,
-	.fb_copyarea = udl_fb_copyarea,
-	.fb_imageblit = udl_fb_imageblit,
+	.fb_fillrect = sys_fillrect,
+	.fb_copyarea = sys_copyarea,
+	.fb_imageblit = sys_imageblit,
+	.fb_dirty = udl_fb_dirty,
 	.fb_pan_display = drm_fb_helper_pan_display,
 	.fb_blank = drm_fb_helper_blank,
 	.fb_setcmap = drm_fb_helper_setcmap,
-- 
2.1.0

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