Bug ID | 91110 |
---|---|
Summary | Textures missing iff character in specific areas in dolphin running Xenoblades Chronicles |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
URL | https://code.google.com/p/dolphin-emu/issues/detail?id=8688 |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | christian@madez.de |
QA Contact | dri-devel@lists.freedesktop.org |
Iff a character is in specific areas some textures on him are not rendered. In the entry of colony 9 is such an area. The textures are rendered properly on the Intel GPU. There are screenshots, a fifolog and an apitrace at the end of the linked bugreport. The problem appears in Debian Jessie, Sid and mesa-git the last time checked, which was 9 days ago. I compiled mesa-git with CFLAGS = -g -O2 -Wall -std=c99 -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-strict-aliasing -fno-builtin-memcmp -DDEBUG and set $ export LIBGL_DEBUG=verbose $ export MESA_DEBUG=1 $ export EGL_LOG_LEVEL=debug before running dolphin. Running dolphin with the game until the issue appears gives the following output $ dolphin-emu Gtk-Message: Failed to load module "canberra-gtk-module" libGL: screen 0 does not appear to be DRI3 capable libGL: pci id for fd 22: 1002:679a, driver radeonsi libGL: OpenDriver: trying lib/tls/radeonsi_dri.so libGL: OpenDriver: trying lib/radeonsi_dri.so libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório não encontrado. libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório não encontrado. libGL: Using DRI2 for screen 0 I'm sorry, I don't know how to write a simple GLUT-based test program.
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