Window 1 support scale and yuv format, it's waste use it for a cursor, use window 3 is enough. Signed-off-by: Mark Yao <mark.yao@xxxxxxxxxxxxxx> --- drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c index f573459..ceac71f 100644 --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c @@ -342,13 +342,14 @@ static const struct vop_reg_data vop_init_reg_table[] = { /* * Note: rk3288 has a dedicated 'cursor' window, however, that window requires * special support to get alpha blending working. For now, just use overlay - * window 1 for the drm cursor. + * window 3 for the drm cursor. + * */ static const struct vop_win_data rk3288_vop_win_data[] = { { .base = 0x00, .phy = &win01_data, .type = DRM_PLANE_TYPE_PRIMARY }, - { .base = 0x40, .phy = &win01_data, .type = DRM_PLANE_TYPE_CURSOR }, + { .base = 0x40, .phy = &win01_data, .type = DRM_PLANE_TYPE_OVERLAY }, { .base = 0x00, .phy = &win23_data, .type = DRM_PLANE_TYPE_OVERLAY }, - { .base = 0x50, .phy = &win23_data, .type = DRM_PLANE_TYPE_OVERLAY }, + { .base = 0x50, .phy = &win23_data, .type = DRM_PLANE_TYPE_CURSOR }, { .base = 0x00, .phy = &cursor_data, .type = DRM_PLANE_TYPE_OVERLAY }, }; -- 1.7.9.5 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel