Re: [PATCH 29/88] drm/amdgpu: add amdgpu uapi header (v4)

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On Tue, May 26, 2015 at 11:19:31PM -0400, Alex Deucher wrote:
> This header defines the ioctl interface to the driver.
> 
> v2: remove stale tiling defines
> v3: add appropriate padding
> v4: remove executable bits on header
> 
> Acked-by: Christian König <christian.koenig@xxxxxxx>
> Acked-by: Jammy Zhou <Jammy.Zhou@xxxxxxx>
> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
> ---
>  include/uapi/drm/amdgpu_drm.h | 590 ++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 590 insertions(+)
>  create mode 100644 include/uapi/drm/amdgpu_drm.h
> 
> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
> new file mode 100644
> index 0000000..9e771fb
> --- /dev/null
> +++ b/include/uapi/drm/amdgpu_drm.h
> @@ -0,0 +1,590 @@
> +/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
> + *
> + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
> + * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
> + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
> + * Copyright 2014 Advanced Micro Devices, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + *
> + * Authors:
> + *    Kevin E. Martin <martin@xxxxxxxxxxx>
> + *    Gareth Hughes <gareth@xxxxxxxxxxx>
> + *    Keith Whitwell <keith@xxxxxxxxxxxxxxxxxxxx>
> + */
> +
> +#ifndef __AMDGPU_DRM_H__
> +#define __AMDGPU_DRM_H__
> +
> +#include <drm/drm.h>
> +
> +#define DRM_AMDGPU_GEM_CREATE		0x00
> +#define DRM_AMDGPU_GEM_MMAP		0x01
> +#define DRM_AMDGPU_CTX			0x02
> +#define DRM_AMDGPU_BO_LIST		0x03
> +#define DRM_AMDGPU_CS			0x04
> +#define DRM_AMDGPU_INFO			0x05
> +#define DRM_AMDGPU_GEM_METADATA		0x06
> +#define DRM_AMDGPU_GEM_WAIT_IDLE	0x07
> +#define DRM_AMDGPU_GEM_VA		0x08
> +#define DRM_AMDGPU_WAIT_CS		0x09
> +#define DRM_AMDGPU_GEM_OP		0x10
> +#define DRM_AMDGPU_GEM_USERPTR		0x11
> +
> +#define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
> +#define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
> +#define DRM_IOCTL_AMDGPU_CTX		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
> +#define DRM_IOCTL_AMDGPU_BO_LIST	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
> +#define DRM_IOCTL_AMDGPU_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
> +#define DRM_IOCTL_AMDGPU_INFO		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
> +#define DRM_IOCTL_AMDGPU_GEM_METADATA	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
> +#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
> +#define DRM_IOCTL_AMDGPU_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, union drm_amdgpu_gem_va)
> +#define DRM_IOCTL_AMDGPU_WAIT_CS	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
> +#define DRM_IOCTL_AMDGPU_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
> +#define DRM_IOCTL_AMDGPU_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
> +
> +#define AMDGPU_GEM_DOMAIN_CPU		0x1
> +#define AMDGPU_GEM_DOMAIN_GTT		0x2
> +#define AMDGPU_GEM_DOMAIN_VRAM		0x4
> +#define AMDGPU_GEM_DOMAIN_GDS		0x8
> +#define AMDGPU_GEM_DOMAIN_GWS		0x10
> +#define AMDGPU_GEM_DOMAIN_OA		0x20

Can we get a description on this new domains (GDS, GWS, OA) ?

> +
> +#define AMDGPU_GEM_DOMAIN_MASK		0x3F
> +
> +/* Flag that CPU access will be required for the case of VRAM domain */
> +#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED	(1 << 0)
> +/* Flag that CPU access will not work, this VRAM domain is invisible */
> +#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS		(1 << 1)
> +/* Flag that un-cached attributes should be used for GTT */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_UC		(1 << 2)
> +/* Flag that USWC attributes should be used for GTT */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_WC		(1 << 3)
> +
> +/* Flag mask for GTT domain_flags */
> +#define AMDGPU_GEM_CREATE_CPU_GTT_MASK \
> +	(AMDGPU_GEM_CREATE_CPU_GTT_WC | \
> +	 AMDGPU_GEM_CREATE_CPU_GTT_UC | \
> +	 AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED | \
> +	 AMDGPU_GEM_CREATE_NO_CPU_ACCESS)
> +
> +struct drm_amdgpu_gem_create_in  {
> +	/** the requested memory size */
> +	uint64_t bo_size;
> +	/** physical start_addr alignment in bytes for some HW requirements */
> +	uint64_t alignment;
> +	/** the requested memory domains */
> +	uint64_t domains;
> +	/** allocation flags */
> +	uint64_t domain_flags;
> +};
> +
> +struct drm_amdgpu_gem_create_out  {
> +	/** returned GEM object handle */
> +	uint32_t handle;
> +	uint32_t _pad;
> +};
> +
> +union drm_amdgpu_gem_create {
> +	struct drm_amdgpu_gem_create_in		in;
> +	struct drm_amdgpu_gem_create_out	out;
> +};
> +
> +/** Opcode to create new residency list.  */
> +#define AMDGPU_BO_LIST_OP_CREATE	0
> +/** Opcode to destroy previously created residency list */
> +#define AMDGPU_BO_LIST_OP_DESTROY	1
> +/** Opcode to update resource information in the list */
> +#define AMDGPU_BO_LIST_OP_UPDATE	2
> +
> +struct drm_amdgpu_bo_list_in {
> +	/** Type of operation */
> +	uint32_t operation;
> +	/** Handle of list or 0 if we want to create one */
> +	uint32_t list_handle;
> +	/** Number of BOs in list  */
> +	uint32_t bo_number;
> +	/** Size of each element describing BO */
> +	uint32_t bo_info_size;
> +	/** Pointer to array describing BOs */
> +	uint64_t bo_info_ptr;
> +};
> +
> +struct drm_amdgpu_bo_list_entry {
> +	/** Handle of BO */
> +	uint32_t bo_handle;
> +	/** New (if specified) BO priority to be used during migration */
> +	uint32_t bo_priority;
> +};
> +
> +struct drm_amdgpu_bo_list_out {
> +	/** Handle of resource list  */
> +	uint32_t list_handle;
> +	uint32_t _pad;
> +};
> +
> +union drm_amdgpu_bo_list {
> +	struct drm_amdgpu_bo_list_in in;
> +	struct drm_amdgpu_bo_list_out out;
> +};
> +
> +/* context related */
> +#define AMDGPU_CTX_OP_ALLOC_CTX	1
> +#define AMDGPU_CTX_OP_FREE_CTX	2
> +#define AMDGPU_CTX_OP_QUERY_STATE	3
> +
> +#define AMDGPU_CTX_OP_STATE_RUNNING	1

So this does not seems to be use yet ? Am i correct ? Then better
to remove it now and introduce it once it is use.

> +
> +struct drm_amdgpu_ctx_in {
> +	uint32_t	op;
> +	uint32_t	flags;
> +	uint32_t	ctx_id;
> +	uint32_t	_pad;
> +};
> +
> +union drm_amdgpu_ctx_out {
> +		struct {
> +			uint32_t	ctx_id;
> +			uint32_t	_pad;
> +		} alloc;
> +
> +		struct {
> +			uint64_t	flags;
> +			uint64_t	hangs;
> +		} state;
> +};

There is no define for the state.flags i would rather like see
each value that can be returned with a define.

> +
> +union drm_amdgpu_ctx {
> +	struct drm_amdgpu_ctx_in in;
> +	union drm_amdgpu_ctx_out out;
> +};
> +
> +/*
> + * This is not a reliable API and you should expect it to fail for any
> + * number of reasons and have fallback path that do not use userptr to
> + * perform any operation.
> + */
> +#define AMDGPU_GEM_USERPTR_READONLY	(1 << 0)
> +#define AMDGPU_GEM_USERPTR_ANONONLY	(1 << 1)
> +#define AMDGPU_GEM_USERPTR_VALIDATE	(1 << 2)
> +#define AMDGPU_GEM_USERPTR_REGISTER	(1 << 3)
> +
> +struct drm_amdgpu_gem_userptr {
> +	uint64_t		addr;
> +	uint64_t		size;
> +	uint32_t		flags;
> +	uint32_t		handle;
> +};
> +
> +#define AMDGPU_TILING_MACRO				0x1
> +#define AMDGPU_TILING_MICRO				0x2
> +#define AMDGPU_TILING_SWAP_16BIT			0x4
> +#define AMDGPU_TILING_R600_NO_SCANOUT			AMDGPU_TILING_SWAP_16BIT
> +#define AMDGPU_TILING_SWAP_32BIT			0x8
> +/* this object requires a surface when mapped - i.e. front buffer */
> +#define AMDGPU_TILING_SURFACE				0x10
> +#define AMDGPU_TILING_MICRO_SQUARE			0x20
> +#define AMDGPU_TILING_EG_BANKW_SHIFT			8
> +#define AMDGPU_TILING_EG_BANKW_MASK			0xf
> +#define AMDGPU_TILING_EG_BANKH_SHIFT			12
> +#define AMDGPU_TILING_EG_BANKH_MASK			0xf
> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
> +#define AMDGPU_TILING_EG_MACRO_TILE_ASPECT_MASK	0xf
> +#define AMDGPU_TILING_EG_TILE_SPLIT_SHIFT		24
> +#define AMDGPU_TILING_EG_TILE_SPLIT_MASK		0xf
> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
> +#define AMDGPU_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
> +
> +#define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
> +#define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2
> +
> +/** The same structure is shared for input/output */
> +struct drm_amdgpu_gem_metadata {
> +	uint32_t	handle;		/* GEM Object handle */
> +	uint32_t	op;		/** Do we want get or set metadata */
> +	struct {
> +		uint64_t	flags;

Same here nothing describe expected value for flags

> +		uint64_t	tiling_info; /* family specific tiling info */
> +		uint32_t	data_size_bytes;
> +		uint32_t	data[64];
> +	} data;
> +};
> +
> +struct drm_amdgpu_gem_mmap_in {
> +	uint32_t handle;		/** the GEM object handle */
> +	uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_gem_mmap_out {
> +	uint64_t addr_ptr;	/** mmap offset from the vma offset manager */
> +};
> +
> +union drm_amdgpu_gem_mmap {
> +	struct drm_amdgpu_gem_mmap_in   in;
> +	struct drm_amdgpu_gem_mmap_out out;
> +};
> +
> +struct drm_amdgpu_gem_wait_idle_in {
> +	uint32_t handle;   	/* GEM object handle */
> +	uint32_t flags;
> +	uint64_t timeout; 	/* Timeout to wait. If 0 then returned immediately with the status */
> +};
> +
> +struct drm_amdgpu_gem_wait_idle_out {
> +	uint32_t status;	/*   BO status:  0 - BO is idle, 1 - BO is busy */
> +	uint32_t domain; /*  Returned current memory domain */
> +};
> +
> +union drm_amdgpu_gem_wait_idle {
> +	struct drm_amdgpu_gem_wait_idle_in  in;
> +	struct drm_amdgpu_gem_wait_idle_out out;
> +};
> +
> +struct drm_amdgpu_wait_cs_in {
> +	uint64_t handle;
> +	uint64_t timeout;
> +	uint32_t ip_type;
> +	uint32_t ip_instance;
> +	uint32_t ring;
> +	uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_wait_cs_out {
> +	uint64_t status;
> +};

Same here nothing to define status (0 or 1 by reading the code)

> +
> +union drm_amdgpu_wait_cs {
> +	struct drm_amdgpu_wait_cs_in in;
> +	struct drm_amdgpu_wait_cs_out out;
> +};
> +
> +/* Sets or returns a value associated with a buffer. */
> +struct drm_amdgpu_gem_op {
> +	uint32_t	handle; /* buffer */
> +	uint32_t	op;     /* AMDGPU_GEM_OP_* */
> +	uint64_t	value;  /* input or return value */
> +};
> +
> +#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO		0
> +#define AMDGPU_GEM_OP_SET_INITIAL_DOMAIN	1
> +
> +#define AMDGPU_VA_OP_MAP			1
> +#define AMDGPU_VA_OP_UNMAP			2
> +
> +#define AMDGPU_VA_RESULT_OK			0
> +#define AMDGPU_VA_RESULT_ERROR			1
> +#define AMDGPU_VA_RESULT_VA_INVALID_ALIGNMENT	2
> +
> +/* Mapping flags */
> +/* readable mapping */
> +#define AMDGPU_VM_PAGE_READABLE		(1 << 1)
> +/* writable mapping */
> +#define AMDGPU_VM_PAGE_WRITEABLE	(1 << 2)
> +/* executable mapping, new for VI */
> +#define AMDGPU_VM_PAGE_EXECUTABLE	(1 << 3)
> +
> +struct drm_amdgpu_gem_va_in {
> +	/* GEM object handle */
> +	uint32_t handle;
> +	uint32_t _pad;
> +	/* map or unmap*/
> +	uint32_t operation;
> +	/* specify mapping flags */
> +	uint32_t flags;
> +	/* va address to assign . Must be correctly aligned.*/
> +	uint64_t va_address;
> +	/* Specify offset inside of BO to assign. Must be correctly aligned.*/
> +	uint64_t offset_in_bo;
> +	/* Specify mapping size. If 0 and offset is 0 then map the whole BO.*/
> +	/* Must be correctly aligned. */
> +	uint64_t map_size;
> +};
> +
> +struct drm_amdgpu_gem_va_out {
> +	uint32_t result;
> +	uint32_t _pad;
> +};
> +
> +union drm_amdgpu_gem_va {
> +	struct drm_amdgpu_gem_va_in  in;
> +	struct drm_amdgpu_gem_va_out out;
> +};
> +
> +#define AMDGPU_HW_IP_GFX          0
> +#define AMDGPU_HW_IP_COMPUTE      1
> +#define AMDGPU_HW_IP_DMA          2
> +#define AMDGPU_HW_IP_UVD          3
> +#define AMDGPU_HW_IP_VCE          4
> +#define AMDGPU_HW_IP_NUM          5
> +
> +#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
> +
> +#define AMDGPU_CHUNK_ID_IB		0x01
> +#define AMDGPU_CHUNK_ID_FENCE		0x02
> +struct drm_amdgpu_cs_chunk {
> +	uint32_t		chunk_id;
> +	uint32_t		length_dw;
> +	uint64_t		chunk_data;
> +};
> +
> +struct drm_amdgpu_cs_in {
> +	/** Rendering context id */
> +	uint32_t		ctx_id;
> +	/**  Handle of resource list associated with CS */
> +	uint32_t		bo_list_handle;
> +	uint32_t		num_chunks;
> +	uint32_t		_pad;
> +	/* this points to uint64_t * which point to cs chunks */
> +	uint64_t		chunks;
> +};
> +
> +struct drm_amdgpu_cs_out {
> +	uint64_t handle;
> +};
> +
> +union drm_amdgpu_cs {
> +       struct drm_amdgpu_cs_in in;
> +       struct drm_amdgpu_cs_out out;
> +};
> +
> +/* Specify flags to be used for IB */
> +
> +/* This IB should be submitted to CE */
> +#define AMDGPU_IB_FLAG_CE	(1<<0)
> +
> +/* GDS is used by this IB */
> +#define AMDGPU_IB_FLAG_GDS	(1<<1)
> +
> +struct drm_amdgpu_cs_chunk_ib {
> +	/**
> +	 * Handle of GEM object to be used as IB or 0 if it is already in
> +	 * residency list.
> +	 */
> +	uint32_t handle;
> +	uint32_t flags;		/* IB Flags */
> +	uint64_t va_start;	/* Virtual address to begin IB execution */
> +	uint32_t ib_bytes;	/* Size of submission */
> +	uint32_t ip_type;	/* HW IP to submit to */
> +	uint32_t ip_instance;	/* HW IP index of the same type to submit to  */
> +	uint32_t ring;		/* Ring index to submit to */
> +};
> +
> +struct drm_amdgpu_cs_chunk_fence {
> +	uint32_t handle;
> +	uint32_t offset;
> +};
> +
> +struct drm_amdgpu_cs_chunk_data {
> +	union {
> +		struct drm_amdgpu_cs_chunk_ib		ib_data;
> +		struct drm_amdgpu_cs_chunk_fence	fence_data;
> +	};
> +};
> +
> +/**
> + *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
> + *
> + */
> +#define AMDGPU_IDS_FLAGS_FUSION         0x1
> +
> +/* indicate if acceleration can be working */
> +#define AMDGPU_INFO_ACCEL_WORKING		0x00
> +/* get the crtc_id from the mode object id? */
> +#define AMDGPU_INFO_CRTC_FROM_ID		0x01
> +/* query hw IP info */
> +#define AMDGPU_INFO_HW_IP_INFO			0x02
> +/* query hw IP instance count for the specified type */
> +#define AMDGPU_INFO_HW_IP_COUNT			0x03
> +/* timestamp for GL_ARB_timer_query */
> +#define AMDGPU_INFO_TIMESTAMP			0x05
> +/* Query the firmware version */
> +#define AMDGPU_INFO_FW_VERSION			0x0e
> +	/* Subquery id: Query VCE firmware version */
> +	#define AMDGPU_INFO_FW_VCE		0x1
> +	/* Subquery id: Query UVD firmware version */
> +	#define AMDGPU_INFO_FW_UVD		0x2
> +	/* Subquery id: Query GMC firmware version */
> +	#define AMDGPU_INFO_FW_GMC		0x03
> +	/* Subquery id: Query GFX ME firmware version */
> +	#define AMDGPU_INFO_FW_GFX_ME		0x04
> +	/* Subquery id: Query GFX PFP firmware version */
> +	#define AMDGPU_INFO_FW_GFX_PFP		0x05
> +	/* Subquery id: Query GFX CE firmware version */
> +	#define AMDGPU_INFO_FW_GFX_CE		0x06
> +	/* Subquery id: Query GFX RLC firmware version */
> +	#define AMDGPU_INFO_FW_GFX_RLC		0x07
> +	/* Subquery id: Query GFX MEC firmware version */
> +	#define AMDGPU_INFO_FW_GFX_MEC		0x08
> +	/* Subquery id: Query SMC firmware version */
> +	#define AMDGPU_INFO_FW_SMC		0x0a
> +	/* Subquery id: Query SDMA firmware version */
> +	#define AMDGPU_INFO_FW_SDMA		0x0b
> +/* number of bytes moved for TTM migration */
> +#define AMDGPU_INFO_NUM_BYTES_MOVED		0x0f
> +/* the used VRAM size */
> +#define AMDGPU_INFO_VRAM_USAGE			0x10
> +/* the used GTT size */
> +#define AMDGPU_INFO_GTT_USAGE			0x11
> +/* Information about GDS, etc. resource configuration */
> +#define AMDGPU_INFO_GDS_CONFIG			0x13
> +/* Query information about VRAM and GTT domains */
> +#define AMDGPU_INFO_VRAM_GTT			0x14
> +/* Query information about register in MMR address space*/
> +#define AMDGPU_INFO_READ_MMR_REG		0x15
> +/* Query information about device: rev id, family, etc. */
> +#define AMDGPU_INFO_DEV_INFO			0x16
> +/* visible vram usage */
> +#define AMDGPU_INFO_VIS_VRAM_USAGE		0x17
> +
> +#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
> +#define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
> +#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT	8
> +#define AMDGPU_INFO_MMR_SH_INDEX_MASK	0xff
> +
> +/* Input structure for the INFO ioctl */
> +struct drm_amdgpu_info {
> +	/* Where the return value will be stored */
> +	uint64_t return_pointer;
> +	/* The size of the return value. Just like "size" in "snprintf",
> +	 * it limits how many bytes the kernel can write. */
> +	uint32_t return_size;
> +	/* The query request id. */
> +	uint32_t query;
> +
> +	union {
> +		struct {
> +			uint32_t id;
> +			uint32_t _pad;
> +		} mode_crtc;
> +
> +		struct {
> +			/** AMDGPU_HW_IP_* */
> +			uint32_t type;
> +			/**
> +			 * Index of the IP if there are more IPs of the same type.
> +			 * Ignored by AMDGPU_INFO_HW_IP_COUNT.
> +			 */
> +			uint32_t ip_instance;
> +		} query_hw_ip;
> +
> +		struct {
> +			uint32_t dword_offset;
> +			uint32_t count; /* number of registers to read */
> +			uint32_t instance;
> +			uint32_t flags;
> +		} read_mmr_reg;
> +
> +		struct {
> +			/** AMDGPU_INFO_FW_* */
> +			uint32_t fw_type;
> +			/** Index of the IP if there are more IPs of the same type. */
> +			uint32_t ip_instance;
> +			/**
> +			 * Index of the engine. Whether this is used depends
> +			 * on the firmware type. (e.g. MEC, SDMA)
> +			 */
> +			uint32_t index;
> +			uint32_t _pad;
> +		} query_fw;
> +	};
> +};
> +
> +struct drm_amdgpu_info_gds {
> +	/** GDS GFX partition size */
> +	uint32_t gds_gfx_partition_size;
> +	/** GDS compute partition size */
> +	uint32_t compute_partition_size;
> +	/** total GDS memory size */
> +	uint32_t gds_total_size;
> +	/** GWS size per GFX partition */
> +	uint32_t gws_per_gfx_partition;
> +	/** GSW size per compute partition */
> +	uint32_t gws_per_compute_partition;
> +	/** OA size per GFX partition */
> +	uint32_t oa_per_gfx_partition;
> +	/** OA size per compute partition */
> +	uint32_t oa_per_compute_partition;
> +	uint32_t _pad;
> +};
> +
> +struct drm_amdgpu_info_vram_gtt {
> +	uint64_t vram_size;
> +	uint64_t vram_cpu_accessible_size;
> +	uint64_t gtt_size;
> +};
> +
> +struct drm_amdgpu_info_firmware {
> +	uint32_t ver;
> +	uint32_t feature;
> +};
> +
> +struct drm_amdgpu_info_device {
> +	/** PCI Device ID */
> +	uint32_t device_id;
> +	/** Internal chip revision: A0, A1, etc.) */
> +	uint32_t chip_rev;
> +	uint32_t external_rev;
> +	/** Revision id in PCI Config space */
> +	uint32_t pci_rev;
> +	uint32_t family;
> +	uint32_t num_shader_engines;
> +	uint32_t num_shader_arrays_per_engine;
> +	uint32_t gpu_counter_freq; /* in KHz */
> +	uint64_t max_engine_clock; /* in KHz */
> +	/* cu information */
> +	uint32_t cu_active_number;
> +	uint32_t cu_ao_mask;
> +	uint32_t cu_bitmap[4][4];
> +	/** Render backend pipe mask. One render backend is CB+DB. */
> +	uint32_t enabled_rb_pipes_mask;
> +	uint32_t num_rb_pipes;
> +	uint32_t num_hw_gfx_contexts;
> +	uint32_t _pad;
> +	uint64_t ids_flags;
> +	/** Starting virtual address for UMDs. */
> +	uint64_t virtual_address_offset;
> +	/** Required alignment of virtual addresses. */
> +	uint32_t virtual_address_alignment;
> +	/** Page table entry - fragment size */
> +	uint32_t pte_fragment_size;
> +	uint32_t gart_page_size;
> +};
> +
> +struct drm_amdgpu_info_hw_ip {
> +	/** Version of h/w IP */
> +	uint32_t  hw_ip_version_major;
> +	uint32_t  hw_ip_version_minor;
> +	/** Capabilities */
> +	uint64_t  capabilities_flags;
> +	/** Bitmask of available rings. Bit 0 means ring 0, etc. */
> +	uint32_t  available_rings;
> +	uint32_t  _pad;
> +};
> +
> +/*
> + * Supported GPU families
> + */
> +#define AMDGPU_FAMILY_UNKNOWN			0
> +#define AMDGPU_FAMILY_CI			120 /* Bonaire, Hawaii */
> +#define AMDGPU_FAMILY_KV			125 /* Kaveri, Kabini, Mullins */
> +#define AMDGPU_FAMILY_VI			130 /* Iceland, Tonga */
> +#define AMDGPU_FAMILY_CZ			135 /* Carrizo */
> +

That's weird why using those numbers and not 1, 2, 3, 4 ... :)

> +#endif
> -- 
> 1.8.3.1
> 
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