When we look up a blob property, make sure we retain a reference to the blob for the lifetime. v2: Use DRM_MODE_PROP_BLOB, not PROP_OBJECT + OBJECT_BLOB. Signed-off-by: Daniel Stone <daniels@xxxxxxxxxxxxx> Tested-by: Sean Paul <seanpaul@xxxxxxxxxxxx> --- drivers/gpu/drm/drm_crtc.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c index e548c50..2de6edf 100644 --- a/drivers/gpu/drm/drm_crtc.c +++ b/drivers/gpu/drm/drm_crtc.c @@ -4775,7 +4775,8 @@ void drm_property_change_valid_put(struct drm_property *property, if (drm_property_type_is(property, DRM_MODE_PROP_OBJECT)) { if (property->values[0] == DRM_MODE_OBJECT_FB) drm_framebuffer_unreference(obj_to_fb(ref)); - } + } else if (drm_property_type_is(property, DRM_MODE_PROP_BLOB)) + drm_property_unreference_blob(obj_to_blob(ref)); } /** -- 2.4.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel