Comment # 4
on bug 90360
from Christian König
The UVD block on the RV710 doesn't support MPEG2 in hardware. Because of that we fall back to shader based MPEG2 decoding and that seems to crash the GPU. IIRC this used to work on RV710, but I'm not 100% sure. Best solution I can see is to configure your player to not try to use hw acceleration for MPEG2.
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