[Bug 85320] [RV620][RV630][RS880] GPU hangs using UVD hardware acceleration

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 48 on bug 85320 from
(In reply to Nicola Mori from comment #47)
> Thanks for the clarification, Christian. Could it also impact other cases,
> e.g. a desktop environment with hardware accelerated visual effects?

Not really, that is way to less load to cause any real trouble. 3D games on the
other hand are a different story.

> Given the comment by Alex about the possibly buggy UVD1 hardware semaphores,
> the overall satisfactory performance of the patch and the old hardware
> affected by the bug I would guess that this patch likely is the final fix
> for this bug. If so, when will it be mainlined (approx.)?

Alex merged it into hist drm-fixes-4.1 branch and I put a CC stable on it. So
if everything works well it will show up in 4.1 and is then backported to the
stable kernel versions used by distributions.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux