[Bug 90221] Triangle boundary artifact on Shadow Warrior game

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Comment # 1 on bug 90221 from
(In reply to Lucas from comment #0)
> Some special effects trigger a visible artifact on triangle primitive
> boundaries, probably, see screenshot attached.

Looks like bug 88642, which is fixed in current LLVM.


> Running with the following env var (otherwise the game is unplayable slow on
> current video settings):
> R600_DEBUG=sb

That environment variable has no effect with the radeonsi driver.


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