Comment # 8
on bug 83274
from nicolas
It just don't work. exporting the variable and modifying tle script in the linux directory. I have try differents things. here is an output i have get, don't remember how cause i have try so many things. I need help for this valgrind thing :s 6476== Memcheck, a memory error detector ==6476== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al. ==6476== Using Valgrind-3.10.0.SVN and LibVEX; rerun with -h for copyright info ==6476== Command: /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/../../binaries/linux/game.x86_64 ==6476== Parent PID: 6474 ==6476== ==6476== Conditional jump or move depends on uninitialised value(s) ==6476== at 0xE911A6: CXCOMGame::GetFileMappings(CFilePathMap&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2583107: CFeralGame::InitialiseToolbox() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x258434C: CFeralGame::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE7F3AB: main (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== ==6476== Unsupported clone() flags: 0x800600 ==6476== ==6476== The only supported clone() uses are: ==6476== - via a threads library (LinuxThreads or NPTL) ==6476== - via the implementation of fork or vfork ==6476== ==6476== Valgrind detected that your program requires ==6476== the following unimplemented functionality: ==6476== Valgrind does not support general clone(). ==6476== This may be because the functionality is hard to implement, ==6476== or because no reasonable program would behave this way, ==6476== or because nobody has yet needed it. In any case, let us know at ==6476== www.valgrind.org and/or try to work around the problem, if you can. ==6476== ==6476== Valgrind has to exit now. Sorry. Bye! ==6476== sched status: running_tid=4 Thread 1: status = VgTs_WaitSys ==6476== at 0x505FB9D: ??? (syscall-template.S:81) ==6476== by 0x847A198: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x83FC60E: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x2603037: CSDLEventLoop::BeginEventLoop() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256FF94: CHThread::RunWinMain(int (*)(MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int), MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x258431E: CFeralGame::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE7F3AB: main (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) Thread 2: status = VgTs_WaitSys ==6476== at 0x505E680: sem_wait (sem_wait.S:85) ==6476== by 0x847652D: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x8476674: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x842BBA0: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x842B73C: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x8476278: ??? (in /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.0) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 3: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x12067B82: radeon_drm_cs_emit_ioctl (in /usr/lib/x86_64-linux-gnu/dri/r600_dri.so) ==6476== by 0x120673C8: impl_thrd_routine (in /usr/lib/x86_64-linux-gnu/dri/r600_dri.so) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 4: status = VgTs_Runnable ==6476== at 0x2A4B521: google_breakpad::ExceptionHandler::GenerateDump(google_breakpad::ExceptionHandler::CrashContext*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2A4B8D9: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2A4BAA1: google_breakpad::ExceptionHandler::SignalHandler(int, siginfo*, void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x506033F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so) ==6476== by 0x9615CC8: raise (raise.c:56) ==6476== by 0x96190D7: abort (abort.c:89) ==6476== by 0xE9F98E: appRequestExit(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xFB530D: appInit(char16_t const*, FOutputDevice*, FOutputDeviceConsole*, FOutputDeviceError*, FFeedbackContext*, FFileManager*, FCallbackEventObserver*, FCallbackQueryDevice*, FConfigCacheIni* (*)()) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1084E8C: FEngineLoop::PreInit(char16_t const*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1087D39: GuardedMain(char16_t const*, MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x1087F5F: WinMain(MacDoze::HINSTANCE__*, MacDoze::HINSTANCE__*, char*, int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256FCE6: CHThread::WinMainThreadEntry(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 5: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 6: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 7: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111) Thread 8: status = VgTs_WaitSys ==6476== at 0x505C414: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:185) ==6476== by 0x2578AC9: CHEvent::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x2561406: ??? (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9D70C: FEventWin::Wait(unsigned int) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0xE9EACD: FQueuedThreadWin::_ThreadProc(void*) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x256F072: CHThread::StaticRunThread(void*, bool&) (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x25F9703: CPThread::Run() (in /home/nicolas/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/game.x86_64) ==6476== by 0x5058181: start_thread (pthread_create.c:312) ==6476== by 0x96D947C: clone (clone.S:111)
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