[Bug 85564] Dead Island rendering issues

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Comment # 12 on bug 85564 from
Hello. I have an intel i3 4005u @1.7GHz with a intel HD 4400 and 4GB of memory.
I'm using arch linux 64 and I have installed mesa 10.5.2.

I noticed the backtrace and I have the same message. The game crash the same
way.
The game works fine in Windows 8.1 (so my hardware should be capable of play
this game).

I notice something though.

If I try to start a new game(or resume) with any character except with "Ryder"
the game crash.

I played like 1 hour with Ryder campaign and the game seems to be fine.
But If I start the game (or resume the game) in the chapter 5 the game seems to
be fine too.

So it might seems that the "world/map" of the first 4 chapters (the hotel and
the beach part of the game) seems somewhat responsible of the crash because
smaller maps seems to be ok.

Also I noticed that if you are playing and quit the current campaign (but you
not quit the game) and play/resume/create another campaign the game will be
broken...
you start outside of the map and start to take damage and die without being
capable of do anything.


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